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Combat Log

MaksyKun edited this page Jul 25, 2026 · 4 revisions

Combat Log

Combat Log adds readable damage and defense messages, optional logging, and clickable detail sections.

Files

Commands and permissions

  • combatlog logdivinity.combatlog.cmd.log
  • combatlog reloaddivinity.admin

Configuration

general.logging.enabled and max-amount control history. Under format.buttons, damage, defense, details, and weapon define the expandable message parts. messages.types controls normal damage messages.

Administrator notes

  • general.logging.max-amount limits retained combat entries; raise it carefully on busy servers.
  • Verbose combat messages can overwhelm chat. Test each message type and clickable detail button with representative damage sources.
  • Grant divinity.combatlog.cmd.log separately from divinity.admin when players or moderators may inspect their own logs.
  • After formatting changes, test console errors and clients using different Minecraft languages or chat-modifying plugins.
settings.yml — bundled damage log format
general:
  logging:
    enabled: true
    max-amount: 5
    format:
      time: 'HH:mm'
      text: '&6[%time%] &r%message% %damage% %defense% %details% %weapon%'
      buttons:
        damage:
          name: '&c&l[Damage]'
        defense:
          name: '&b&l[Defense]'
        details:
          name: '&e&l[Details]'

See Modules and Commands and Permissions.

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