-
Notifications
You must be signed in to change notification settings - Fork 15
Combat Log
MaksyKun edited this page Jul 25, 2026
·
4 revisions
Combat Log adds readable damage and defense messages, optional logging, and clickable detail sections.
-
Settings only:
modules/combat_log/settings.yml
-
combatlog log—divinity.combatlog.cmd.log -
combatlog reload—divinity.admin
general.logging.enabled and max-amount control history. Under format.buttons, damage, defense, details, and weapon define the expandable message parts. messages.types controls normal damage messages.
-
general.logging.max-amountlimits retained combat entries; raise it carefully on busy servers. - Verbose combat messages can overwhelm chat. Test each message type and clickable detail button with representative damage sources.
- Grant
divinity.combatlog.cmd.logseparately fromdivinity.adminwhen players or moderators may inspect their own logs. - After formatting changes, test console errors and clients using different Minecraft languages or chat-modifying plugins.
settings.yml — bundled damage log format
general:
logging:
enabled: true
max-amount: 5
format:
time: 'HH:mm'
text: '&6[%time%] &r%message% %damage% %defense% %details% %weapon%'
buttons:
damage:
name: '&c&l[Damage]'
defense:
name: '&b&l[Defense]'
details:
name: '&e&l[Details]'See Modules and Commands and Permissions.