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game-server-management

Here are 23 public repositories matching this topic...

The powerful, free, and actively maintained Docker-native platform for Dune: Awakening self-hosted servers, featuring guided deployment, advanced Web management, automated updates, backups, map and Sietch controls, player and admin tools, diagnostics, recovery, and community addons.

  • Updated Sep 3, 2026
  • JavaScript

Kubernetes-native game server control panel. Idle auto-sleep with wake-on-connect, restic backups, OIDC + RBAC, OCI game templates, relay tunnels. Open-source (AGPL-3.0) alternative to CubeCoders AMP and Pterodactyl that runs the same way on a k3s homelab and a multi-node cluster. Beta.

  • Updated Sep 2, 2026
  • Go
palworld-dashboard

A self-hosted web dashboard for operating one or more Palworld dedicated servers: lifecycle, world/engine/PalDefender settings, mods, saves & backups, restart automation, live map, and multi-server management.

  • Updated Aug 30, 2026
  • TypeScript

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