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The Game Panel

The Game Panel

Open-source game server management

GitHub License Packagist Version PHP Version codecov

Everything lives here: the Engine\ layer providing the foundational architecture, the modules built on top of it, the worker entry point, and the build that produces the single binary. Third-party modules extend the panel through the same module system the first-party features are built on.

The panel ships as one binary running FrankenPHP in worker mode with Caddy underneath. The frontend is server-rendered HTML with hypermedia interactions.

Note

Pre-1.0 and under active development. What exists today is the dependency injection container, the config component (TOML with env interpolation), the database layer (connections, query builder and schema), and the value casting helpers. The HTTP layer, boot pipeline, module system, and the concepts around contexts, roles and permissions are all roadmap rather than shipped.

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Open-source game server management panel. A modern, ground-up alternative to Pterodactyl, shipped as a single binary. Pre-alpha.

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