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4 changes: 2 additions & 2 deletions Content.Shared/Weapons/Ranged/Components/GunComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,15 +46,15 @@ public sealed partial class GunComponent : Component
/// The base scalar value applied to the vector governing camera recoil.
/// </summary>
[DataField, AutoNetworkedField]
public float CameraRecoilScalar = 1f;
public float CameraRecoilScalar = 0.5f; // Mono

/// <summary>
/// A scalar value applied to the vector governing camera recoil.
/// If 0, there will be no camera recoil.
/// <seealso cref="GunRefreshModifiersEvent"/>
/// </summary>
[AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
public float CameraRecoilScalarModified = 1f;
public float CameraRecoilScalarModified = 0.5f; // Mono

/// <summary>
/// Last time the gun fired.
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