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Pull requests: 117HD/RLHD

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Pull requests list

Calculate Missing normals during Static Model Uploads
#1074 opened May 5, 2026 by RuffledPlume Contributor Loading…
Temporarily use leaf_a_2 in place of leaf_a
#1071 opened Apr 28, 2026 by Jin-Jiyunsun Contributor Loading…
Dorgesh-Kaan City Overhaul
#1068 opened Apr 27, 2026 by SirFancyBacon Contributor Loading…
Farming wind/textures
#1066 opened Apr 25, 2026 by Jin-Jiyunsun Contributor Loading…
USmall Misc UV fixes
#1062 opened Apr 25, 2026 by SirFancyBacon Contributor Loading…
ProcGen & Scene Static Upload Memory Optimizations
#1061 opened Apr 24, 2026 by RuffledPlume Contributor Loading…
Client & Memory Allocation Tracking
#1060 opened Apr 23, 2026 by RuffledPlume Contributor Loading…
Improve fishing trawler textures
#1059 opened Apr 20, 2026 by Jin-Jiyunsun Contributor Loading…
Emirs Arena Upgrade
#1057 opened Apr 19, 2026 by SirFancyBacon Contributor Loading…
Varlamore fixes
#1055 opened Apr 19, 2026 by Jin-Jiyunsun Contributor Loading…
Lunar Island UV fixes
#1054 opened Apr 18, 2026 by SirFancyBacon Contributor Loading…
Motherlode Mine - Ore wall UV improvements
#1049 opened Apr 16, 2026 by SirFancyBacon Contributor Loading…
Feature Compatibility logging & Provoking Vertex Fallback
#1048 opened Apr 16, 2026 by RuffledPlume Contributor Loading…
Replaced Zone Upload Estimate with staging buffers
#1035 opened Apr 2, 2026 by RuffledPlume Contributor Loading…
GLFrameBuffer & GLTexture
#1034 opened Mar 31, 2026 by RuffledPlume Contributor Loading…
Add Wind into the New Renderer
#1033 opened Mar 31, 2026 by 3-X Draft
Adds normals to Fortis Roads
#1022 opened Mar 22, 2026 by SirFancyBacon Contributor Draft
Hex Tiling
#1020 opened Mar 22, 2026 by RuffledPlume Contributor Loading…
Rebuild Zones with mismatched roofs
#1013 opened Mar 18, 2026 by RuffledPlume Contributor Draft
Player Silhouette & Canopy
#1011 opened Mar 14, 2026 by RuffledPlume Contributor Loading…
Dither out geom that is about the clip with the near plane
#1010 opened Mar 13, 2026 by RuffledPlume Contributor Loading…
Bias GroundItems to ensure they sit above surfaces
#988 opened Mar 5, 2026 by RuffledPlume Contributor Loading…
Gear Light Emissions
#979 opened Mar 2, 2026 by 3-X Draft
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