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Creating Strikes
In order to set up a strike to be used with the !Strike command, some prep work is required.
This guide assumes you have already created your character sheet, have all your items or spells set up and have your sheet imported.
On pf2.tools, there is a card called "Attacks". Let's start by clicking the + icon to create the attack.
This will add a small card with the default values for an unarmed strike. Next we must click the pencil icon that shows up when we hover over the icon to begin editing our command.
A window should open that displays the information for the attack. Our first step is to give our attack a name. This is the name you will have to type when you do the !strike command.
Next we must select what kind of attack this is. You can choose between a Weapon, Melee, ranged, Spell and Custom.
As you can see there are multiple types of attacks, each one having their own set of rules.
- Weapon strikes will roll either a melee or ranged attack roll depending on what the weapon selected dictates
- Melee Will always make a melee strike regardless of what the chosen weapon says
- Ranged Will always make a ranged attack regardless of what the chosen weapon says
- Custom Allows you to create an attack that is not tied to an item and allows more customization
- Spell Will always roll a spell attack roll and must be linked to a spell for it to work
If this strike is something other than an unarmed strike, you'll have to select an item or spell for the strike to be tied to.

If your strike is a spell you may notice there is no damage being displayed on the preview. This is because spells don't have a field for damage. Instead you have to type the damage roll on the "Extra Damage" field. This value has to be a valid dice expression (See the !Roll command to see what a valid dice expression is).
You must also specify the type of damage. The format is "Type_of_damage Expression". For example: "Fire 1d4" or "Mental 4" or "Electric 1d4 + 4"
If your spell requires a spell attack, then there is one extra step that must be done. First, locate your spell on the Spells card and click the pencil icon to edit it.
And then, on the emerging screen, tick the "Attack" checkbox to let the bot know that this spell requires a spell attack.
You can insert an ability score as part of the extra damage field by wrapping it in curly brackets. Example: "1d4 + {wisdom}" or "{charisma}"
If you have more than one casting class, you'll have to set which class you're casting this spell from. You can do this on the "Source" field.
If your strike is a Weapon, Melee, Ranged or Custom strike and this strike deals extra damage (Such as a Barbarian's rage, Rogue's Sneak attack or Swashbuckler's Precise strike) you can add this extra damage on the "Extra Damage" field.
You must also specify the type of damage. The format is "Type_of_damage Expression". For example: "Precision 1d4" or "Positive 4" or "Fire 1d6 + 4"
You can insert an ability score as part of the extra damage field by wrapping it in curly brackets. Example: "1d4 + {wisdom}" or "{charisma}"









