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Treat multiple flashes sent in the same frame as repeating - #65

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Desdaemon merged 1 commit into
ynoproject:masterfrom
tsdko:same-frame-rfl
Jul 29, 2025
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Treat multiple flashes sent in the same frame as repeating#65
Desdaemon merged 1 commit into
ynoproject:masterfrom
tsdko:same-frame-rfl

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@tsdko

@tsdko tsdko commented Jul 15, 2025

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This patch intends to prevent connection issues (lag, disconnects) caused by large amounts of fl packets (sometimes thousands per frame) being sent in several maps, including:

  • Yume 2kki: Whispery Sewers remake (as of 0.127i patch 5, might get fixed in-game soon fixed as of 0.127i patch 9)
  • Yume 2kki: older versions of Lush Cells
  • Deep Dreams: Alien Ocean

Here's a poorly made Yume 2kki map I've been using to test this issue. The thousands-of-flashes-per-frame cases are surrounded by dark brown floor tiles.

Prevents connection issues caused by large amounts of fl packets
(sometimes thousands per frame) being sent in several maps, including:

 - Yume 2kki: Whispery Sewers remake (as of 0.127i patch 5)
 - Yume 2kki: older versions of Lush Cells
 - Deep Dreams: Alien Ocean
@Desdaemon

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Thank you, this and #64 has been updated for internal testing. Let me know on the YNO Discord if you would like to test as well.

@Desdaemon
Desdaemon merged commit dcdb3da into ynoproject:master Jul 29, 2025
@tsdko
tsdko deleted the same-frame-rfl branch July 29, 2025 23:26
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2 participants