feat: encapsulate SlicedProcessedDatabase behind ProcessedDatabase trait#2186
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feat: encapsulate SlicedProcessedDatabase behind ProcessedDatabase trait#2186dkales wants to merge 1 commit into
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Introduce a ProcessedDatabase trait covering the per-slice record-movement operations (load_single_record_from_db/s3, write_at_index, preprocess, prefetch_chunk, prefetch_subset) and implement it for SlicedProcessedDatabase. The GPU engine context is passed in via &ShareDB, which already carries code_length and the device manager, so the previous loose n_shards/code_length parameters collapse away. The operation bodies move out of ShareDB / the free write_db_at_index fn into the trait impl; alloc_db (construction), load_full_db (test-only composite) and register_host_memory stay inherent/on DeviceManager. ServerActor's InMemoryStore impl and the dedup/insertion paths now drive the store through the trait. No behavioral change; pure refactor. ServerActor remains concrete over the single GPU implementation (generic/dyn dispatch deferred).
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Introduce a ProcessedDatabase trait covering the per-slice record-movement operations (load_single_record_from_db/s3, write_at_index, preprocess, prefetch_chunk, prefetch_subset) and implement it for SlicedProcessedDatabase. The GPU engine context is passed in via &ShareDB, which already carries code_length and the device manager, so the previous loose n_shards/code_length parameters collapse away.
The operation bodies move out of ShareDB / the free write_db_at_index fn into the trait impl; alloc_db (construction), load_full_db (test-only composite) and register_host_memory stay inherent/on DeviceManager. ServerActor's InMemoryStore impl and the dedup/insertion paths now drive the store through the trait.
No behavioral change; pure refactor. ServerActor remains concrete over the single GPU implementation (generic/dyn dispatch deferred).