A multi-game Roblox script hub. One loader detects the game you're in and pulls the matching feature set, all behind a single self-hosted UI.
loadstring(game:HttpGet("https://raw.githubusercontent.com/winterhike/note/refs/heads/master/loader.lua?_=" .. tostring(tick()) .. tostring(math.random(1, 1e6))))()loader.luaidentifies the game by PlaceId (falling back to UniverseId for games with per-match sub-places), then loads that game's config + logic. It caches files locally and pins to the latest commit so updates are instant.library/Library.luais the UI library every game draws into.UI.luabuilds the menu from a game's config table.games/<id>.luais a game's config;games/logic/<id>.luais its feature logic. Games without an entry fall back togames/universal.lua.
Phantom Forces, Rivals, REDLINER, D.I.G, Da Hood, and more, plus a universal fallback for everything else.
Drop your own .lua files into the banknote/ui/Luas folder on your executor.
Open the lua tab in-game, refresh, and load them — each one declares a
category (Combat / Misc / Visuals / ...) and shows up there as native features.
See luas/skeleton.lua for the format.
For educational use. Using exploits can get your account banned — use at your own risk.