Releases: warframe-tools/Task-Checklist
Release list
v5.1.1 Warframe Task Checklist - Release Notes Latest
What's Fixed
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].html - Open the file in your favorite browser.
- Your browser still hosts save data in
localStorage, and since the major version (v5.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts save data in
Full Changelog: v5.1...v5.1.1
v5.1 Warframe Task Checklist - Release Notes Latest
New Tasks
- New Weekly: Hunhow Kuva
- New Weekly: Week 9 Incarnons (closes #54)
- New Weekly: Clan Weekly Initiatives (closes #46)
- New Weekly: Kaya vendor (closes #55)
Enhancements
- Improved documentation for icons
- Added a script to invert icons that are white by default
- Improved placement and wrapping of site-controls
- Future-proofed CSS for site-controls button spacing
Code Stuff
moreInfo.js_factionIcon()is nowfunctions.jsfactionIcon()- Adapted changes from/for #53
- Bump version to 5.1
- Bump game version to 43.0.2
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].html - Open the file in your favorite browser.
- Your browser still hosts save data in
localStorage, and since the major version (v5.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts save data in
Full Changelog: v5.0.1...v5.1
v5.0.1 Warframe Task Checklist - Release Notes Latest
Bugfix from 5.0.
Bugfix
-
fixes #49:
- allow info line items to word-wrap (except between icon and first word of text).
- specify a min-width for task lists, so they can shrink further instead of overflowing the padding.
-
shrink padding on narrow screens to squeeze in a little more content
-
remove checklist-content margin when it's smaller than the max-width so that the background doesn't peek over the top (since it's already not visible on the sides)
-
site-controls always stay on the right side, even when they line wrap
Plus:
- tooltip for unavailable task's countdown no longer has not-allowed cursor
- removed a bunch of superfluous ".checklist-content" from CSS rules. (The extra specificity was needed to override Tailwind's default styles, but sanitize.css uses zero-specificity
:where()rules) - bump version to 5.0.1
Full Changelog: v5.0...v5.0.1
A HUGE thank you to @AnSq for these changes in the latest release.
New Tasks
- New Dailies: KIM chats (I know it's a lot. Don't be afraid to use the "hide task" buttons).
- New Weekly: "Aspirant Zorba: Trade Atramentum for Kuva." (Updated to U42)
- New Other: "Tenet Weapons: Check Ergo Glast's shop for good valence bonuses." (4 day period)
- New Other: "Coda Weapons: Check Eleanor's shop for good valence bonuses." (4 day period) (fixes #29)
- Changed Daily: Replaced "Dark Sector Mission (Early Game)" with "Daily First Win Bonus: Get double base credit reward on your first mission." (closes #37)
New Features
- Cycle information: Tasks that repeat in regular cycles now show the current offering, and have a button to show the upcoming schedule. The following tasks are included:
- Ayatan Treasure Hunt (includes which Ayatan, tileset, and faction icon)
- Break Narmer (includes mission name, tileset, and faction icon)
- Archon Hunt (includes which Archon Shard, boss, tileset, and faction icon)
- Duviri Circuit (Normal) (includes which Warframe blueprints are on offer)
- Duviri Circuit (Steel Path) (includes which Incarnon adapters are on offer)
- 1999 Calendar (includes season and which Eximus type has increased spawns)
- Vendors > Teshin (Steel Path) (includes current rotating offer and Steel Essence price)
- Vendors > Bird 3 (includes which Archon Shard)
- Baro Ki'Teer (includes which Relay)
- Coda Weapons (includes which Coda Weapons are on offer)
- Arbitrary reset periods: Tasks are no longer limited to Daily, Weekly, 8-Hour, and Baro. Used for the new "Tenet Weapons" and "Coda Weapons" tasks, which have 4 day resets.
- Intermittent tasks: Tasks can be defined so that they are only available sometimes (only used for Baro for now). Intermittent tasks can't be checked off when they are unavailable.
- Alternate reset times: Daily and Weekly tasks don't have to be aligned with the normal reset at midnight UTC. (only used for Sortie for now, which resets at noon Eastern Time.)
- Daylight Saving Time: Tasks can now adjust for DST (used for Sortie and Baro).
- More Info dialog: Tasks that need more explanation can have a "More Info" button. Currently only used to explain the nuances of the new "Daily First Win Bonus" task, 🆕and the Faction Syndicates.
- Task nesting to arbitrary depths: Subtasks can have their own subtasks. Used for the new KIM tasks.
Enhancements
- New backgrounds: Duviri and Perita.
- Countdown timers now have a tooltip that shows the absolute time of the reset.
- Several animations are now disabled if the user has
prefers-reduced-motionset in their OS. (Menu open/close; Light/dark theme switching; and Collapse/expand for sections, parent tasks, and info lines) - Replaced the Gara background image with a better version. (The old one had the saturation turned up compared to the 'official' image, and appeared to be AI-upscaled, giving it an unnecessary file size)
- Better animation for collapsible sections
- Lighter background in light mode
- 🆕Added Mastery Rank 3 requirement to Faction Syndicate tasks.
- 🆕Clarified Daily Marie task. It now reads: "Marie: Purchase Tektolyst mods, arcanes, and Perita/Descendia resources." (Previously: "Marie: Purchase Operator and amp mods.")
- 🆕Added "Buy Kuva with Scuttler Husks." to Weekly Acrithis task.
- 🆕Minor spelling fixes.
Bug Fixes
- Fixed Baro reset.
- Fixed Settings menu pop-in animation (also works for the new "Show Schedule" and "More Info" dialogs).
- Also added a menu close animation, which works on Chrome and related browsers, but not Firefox.
Code Stuff
- The new cycle information is defined in
cycles.json. Most of it should be pretty self-explanatory, but you can also see the formal schema incycles.schema.json. - Added a formal schema for
tasks.jsonintasks.schema.jsonwith descriptions of the new properties I added to support the new features. - The new "More Info" dialog(s) are defined in
moreInfo.js. (I was gonna put them intasks.js, but you can't do multiline strings in json, and it's a lot of HTML. It would have been too unwieldy.) - Automated testing with Vitest.
- Mostly just the more complicated stuff to do with countdown for
other_tasks and DST calculations. The goal for now isn't to test everything. - Includes validating task definitions in
tasks.json,cycles.json, andmoreInfo.js. Makes use of JSON Schemas through Ajv. - Run the tests with
npm run testfor the terminal version, ornpm run test:uifor a web-based UI (probably at http://localhost:51204/__vitest__/) and included code coverage. (Code coverage can be misleading. Don't rely on it too much.)
- Mostly just the more complicated stuff to do with countdown for
- Decoupled
DATA_STORAGE_KEYfromAPP_VERSION. This will break existing save data, but it should prevent future breakages when updating majorAPP_VERSION. (1868f5c) critical.cssis now loaded with@importinindex.html.- This enables hot module replacement in dev mode, while still inlining it in production.
- Updates to GitHub Actions workflows:
- Delete
manual-pages-deploy(it's basically just a duplicate ofweekly-pages-deploy). - Rename
weekly-pages-deploytopages-deploy(it hasn't done automated weekly deployment in a long time). - Automatically deploy pages on release publication (for this to work on my fork, I had to set up protected tags and modify the
github-pagesrepo environment to accept deployment from those tags. This is not something I can change with a pull request.) - Slightly better support for nektos/act in
release-assets. - Automatically run the new tests on Push and Pull Request. (There might be some configuration/permissions issues that need to be worked out for it to work on PRs; I haven't tested it. Push works great though.)
- Delete
- Bump version to
4.0🆕5.0 inapp.js,package.jsonandSECURITY.md. (Personally, I question the need for us to have aSECURITY.mdat all, but it's there, so I'll fix it.)(4.0 is the version fromapp.jsbefore this PR)
- Various refactoring and code style cleanup. Of note:
Dependencies
- Updated Vite to v8.
- Removed dependency on Tailwind.
- Added sanitize.css to replace some of the default styling lost with the removal of Tailwind. (It's a much smaller and less intrusive dependency.)
- Removed dependency on
vite-plugin-html. (See above about@import.) - Updated GitHub Actions versions to fix warnings about Node 20 deprecation.
- Updated Credits in Readme
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].html - Open the Index file in your favorite browser.
- Your browser still hosts the save data in
localStorage, and since the major version (v2.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts the save data in
Full Changelog: v4.0...v5.0
v5.0 Warframe Task Checklist - Release Notes Latest
A HUGE thank you to @AnSq for these changes in the latest release.
New Tasks
- New Dailies: KIM chats (I know it's a lot. Don't be afraid to use the "hide task" buttons).
- New Weekly: "Aspirant Zorba: Trade Atramentum for Kuva." (Updated to U42)
- New Other: "Tenet Weapons: Check Ergo Glast's shop for good valence bonuses." (4 day period)
- New Other: "Coda Weapons: Check Eleanor's shop for good valence bonuses." (4 day period) (fixes #29)
- Changed Daily: Replaced "Dark Sector Mission (Early Game)" with "Daily First Win Bonus: Get double base credit reward on your first mission." (closes #37)
New Features
- Cycle information: Tasks that repeat in regular cycles now show the current offering, and have a button to show the upcoming schedule. The following tasks are included:
- Ayatan Treasure Hunt (includes which Ayatan, tileset, and faction icon)
- Break Narmer (includes mission name, tileset, and faction icon)
- Archon Hunt (includes which Archon Shard, boss, tileset, and faction icon)
- Duviri Circuit (Normal) (includes which Warframe blueprints are on offer)
- Duviri Circuit (Steel Path) (includes which Incarnon adapters are on offer)
- 1999 Calendar (includes season and which Eximus type has increased spawns)
- Vendors > Teshin (Steel Path) (includes current rotating offer and Steel Essence price)
- Vendors > Bird 3 (includes which Archon Shard)
- Baro Ki'Teer (includes which Relay)
- Coda Weapons (includes which Coda Weapons are on offer)
- Arbitrary reset periods: Tasks are no longer limited to Daily, Weekly, 8-Hour, and Baro. Used for the new "Tenet Weapons" and "Coda Weapons" tasks, which have 4 day resets.
- Intermittent tasks: Tasks can be defined so that they are only available sometimes (only used for Baro for now). Intermittent tasks can't be checked off when they are unavailable.
- Alternate reset times: Daily and Weekly tasks don't have to be aligned with the normal reset at midnight UTC. (only used for Sortie for now, which resets at noon Eastern Time.)
- Daylight Saving Time: Tasks can now adjust for DST (used for Sortie and Baro).
- More Info dialog: Tasks that need more explanation can have a "More Info" button. Currently only used to explain the nuances of the new "Daily First Win Bonus" task, 🆕and the Faction Syndicates.
- Task nesting to arbitrary depths: Subtasks can have their own subtasks. Used for the new KIM tasks.
Enhancements
- New backgrounds: Duviri and Perita.
- Countdown timers now have a tooltip that shows the absolute time of the reset.
- Several animations are now disabled if the user has
prefers-reduced-motionset in their OS. (Menu open/close; Light/dark theme switching; and Collapse/expand for sections, parent tasks, and info lines) - Replaced the Gara background image with a better version. (The old one had the saturation turned up compared to the 'official' image, and appeared to be AI-upscaled, giving it an unnecessary file size)
- Better animation for collapsible sections
- Lighter background in light mode
- 🆕Added Mastery Rank 3 requirement to Faction Syndicate tasks.
- 🆕Clarified Daily Marie task. It now reads: "Marie: Purchase Tektolyst mods, arcanes, and Perita/Descendia resources." (Previously: "Marie: Purchase Operator and amp mods.")
- 🆕Added "Buy Kuva with Scuttler Husks." to Weekly Acrithis task.
- 🆕Minor spelling fixes.
Bug Fixes
- Fixed Baro reset.
- Fixed Settings menu pop-in animation (also works for the new "Show Schedule" and "More Info" dialogs).
- Also added a menu close animation, which works on Chrome and related browsers, but not Firefox.
Code Stuff
- The new cycle information is defined in
cycles.json. Most of it should be pretty self-explanatory, but you can also see the formal schema incycles.schema.json. - Added a formal schema for
tasks.jsonintasks.schema.jsonwith descriptions of the new properties I added to support the new features. - The new "More Info" dialog(s) are defined in
moreInfo.js. (I was gonna put them intasks.js, but you can't do multiline strings in json, and it's a lot of HTML. It would have been too unwieldy.) - Automated testing with Vitest.
- Mostly just the more complicated stuff to do with countdown for
other_tasks and DST calculations. The goal for now isn't to test everything. - Includes validating task definitions in
tasks.json,cycles.json, andmoreInfo.js. Makes use of JSON Schemas through Ajv. - Run the tests with
npm run testfor the terminal version, ornpm run test:uifor a web-based UI (probably at http://localhost:51204/__vitest__/) and included code coverage. (Code coverage can be misleading. Don't rely on it too much.)
- Mostly just the more complicated stuff to do with countdown for
- Decoupled
DATA_STORAGE_KEYfromAPP_VERSION. This will break existing save data, but it should prevent future breakages when updating majorAPP_VERSION. (1868f5c) critical.cssis now loaded with@importinindex.html.- This enables hot module replacement in dev mode, while still inlining it in production.
- Updates to GitHub Actions workflows:
- Delete
manual-pages-deploy(it's basically just a duplicate ofweekly-pages-deploy). - Rename
weekly-pages-deploytopages-deploy(it hasn't done automated weekly deployment in a long time). - Automatically deploy pages on release publication (for this to work on my fork, I had to set up protected tags and modify the
github-pagesrepo environment to accept deployment from those tags. This is not something I can change with a pull request.) - Slightly better support for nektos/act in
release-assets. - Automatically run the new tests on Push and Pull Request. (There might be some configuration/permissions issues that need to be worked out for it to work on PRs; I haven't tested it. Push works great though.)
- Delete
- Bump version to
4.0🆕5.0 inapp.js,package.jsonandSECURITY.md. (Personally, I question the need for us to have aSECURITY.mdat all, but it's there, so I'll fix it.)(4.0 is the version fromapp.jsbefore this PR)
- Various refactoring and code style cleanup. Of note:
Dependencies
- Updated Vite to v8.
- Removed dependency on Tailwind.
- Added sanitize.css to replace some of the default styling lost with the removal of Tailwind. (It's a much smaller and less intrusive dependency.)
- Removed dependency on
vite-plugin-html. (See above about@import.) - Updated GitHub Actions versions to fix warnings about Node 20 deprecation.
- Updated Credits in Readme
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].html - Open the Index file in your favorite browser.
- Your browser still hosts the save data in
localStorage, and since the major version (v2.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts the save data in
Full Changelog: v4.0...v5.0
v4.0 Warframe Task Checklist - Release Notes
New Features
- Task Icons: Each task has an icon for easy identification at a glance
- Info Line: Information about task location, NPC to talk to or terminal to interact with, quest prerequisites, and other task info is separated out into a smaller line below the main task text. This reduces verbosity and makes it easier for newer players especially to identify how/where to do things. The info line collapses out of the way once the task is checked.
- Added a link directly to the git commit that built the page in the "App Version" footer so you always know exactly what version of the code you're looking at.
- Note to devs: this only updates when the Vite config is read, so you'll need to restart your
npm run devafter you commit to see the changed hash.
- Note to devs: this only updates when the Vite config is read, so you'll need to restart your
Tasks
- New Daily: Acrithis: Check daily Arcane and Captura offering.
- New Daily: Ticker: Check available railjack crew to hire.
- New Weekly: Helminth: Use weekly Invigorations.
- New Weekly: The Descendia (Steel Path): Weekly Tower gamemode for various resources.
- Netracells and Archimedeas are now grouped under a new "Search Pulses" parent task. This also comes with a refactor of how resetting tasks works in order to support subtasks outside of the Daily section.
- Several tasks are now grouped under "Vendors" parent tasks (daily & weekly versions)
- Daily: Acrithis, Ticker, and Marie
- Weekly: Paladino, Yonta, Acrithis, Teshin, Bird 3, and Nightcap
Code Stuff
- New Release Workflow: reworked the
release-assetsworkflow to do away with the cumbersome file editing, which was going to be a huge maintenance burden when adding new features. It now expands on the existing Vite infrastructure to package everything (except the favicon) into a single HTML file when in "release mode". - Ripped all the inline SVGs out into a separate file.
- Task definitions were getting too chonky with all the new properties I added, so they're now defined in a separate JSON file.
- (The new icons and tasks files were especially a pain with the old release workflow since
file:///webpages really don't like modules. With the new way, it just works.)
New Contributors
- @AnSq made their first contribution in #34, HUGE thanks for the full overhaul of the app to make it even more amazing!
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].html - Open the Index file in your favorite browser.
- Your browser still hosts the save data in
localStorage, and since the major version (v2.x.x) hasn't changed, your existing progress should be retained. - With the new changes, there is one single file to download and run, thank you @AnSq!
- Your browser still hosts the save data in
Full Changelog: v3.1.1...v4.0
Hosted version on warframetools.com will be pushed at weekly reset.
v3.1.1 Warframe Task Checklist - Release Notes
What's Changed
New Contributors
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].zip(or.tar.gz) archive for v2.4.0. - Extract the archive. You will have a folder structure like:
Task-Checklist-v2.4.0/ ├── index.html (Specially prepared for local use) ├── css/ │ ├── style.css │ └── critical.css (Its content is inlined in the packaged index.html) ├── js/ │ └── app.js ├── fonts/ │ └── ... (font files) └── img/ └── ... (image files) - Open the
index.htmlfile from the extracted folder directly in your web browser.- Your browser still hosts the save data in
localStorage, and since the major version (v2.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts the save data in
Full Changelog: v3.1...v3.1.1
v3.1 Warframe Task Checklist - Release Notes
Key Changes & Enhancements
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].zip(or.tar.gz) archive for v2.4.0. - Extract the archive. You will have a folder structure like:
Task-Checklist-v2.4.0/ ├── index.html (Specially prepared for local use) ├── css/ │ ├── style.css │ └── critical.css (Its content is inlined in the packaged index.html) ├── js/ │ └── app.js ├── fonts/ │ └── ... (font files) └── img/ └── ... (image files) - Open the
index.htmlfile from the extracted folder directly in your web browser.- Your browser still hosts the save data in
localStorage, and since the major version (v2.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts the save data in
Full Changelog: v3.0...v3.1
v3.0 Warframe Task Checklist - Release Notes
Key Changes & Enhancements
- Fixed paladino location by @Tronwoof in #27
- Added weekly Nightcap task by @Tronwoof in #26
- Updated versions to 40 and 3.0 for the game and app respectively.
New Contributors
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].zip(or.tar.gz) archive for v2.4.0. - Extract the archive. You will have a folder structure like:
Task-Checklist-v2.4.0/ ├── index.html (Specially prepared for local use) ├── css/ │ ├── style.css │ └── critical.css (Its content is inlined in the packaged index.html) ├── js/ │ └── app.js ├── fonts/ │ └── ... (font files) └── img/ └── ... (image files) - Open the
index.htmlfile from the extracted folder directly in your web browser.- Your browser still hosts the save data in
localStorage, and since the major version (v2.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts the save data in
Full Changelog: v2.4.1...v3.0
v2.4.1 Warframe Task Checklist - Release Notes
Date: June 30, 2025
Key Changes & Enhancements (v2.4.1)
- Update to Game Version 39.0.3
- No new changes to the checklist.
- Updated color scheme to be more Prime
Updates
- Application Version: Updated to v2.4.1.
- Warframe Version: Updated to track Warframe v39.0.3
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].zip(or.tar.gz) archive for v2.4.0. - Extract the archive. You will have a folder structure like:
Task-Checklist-v2.4.0/ ├── index.html (Specially prepared for local use) ├── css/ │ ├── style.css │ └── critical.css (Its content is inlined in the packaged index.html) ├── js/ │ └── app.js ├── fonts/ │ └── ... (font files) └── img/ └── ... (image files) - Open the
index.htmlfile from the extracted folder directly in your web browser.- Your browser still hosts the save data in
localStorage, and since the major version (v2.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts the save data in
Thank you for using the Warframe Task Checklist!
v2.4.0 Warframe Task Checklist - Release Notes
Date: May 24, 2025
This major update (v2.4.0) transitions the Warframe Task Checklist to a modern Vite-based build system, significantly enhancing performance, optimizing asset delivery for the deployed site, and refining the local development and downloadable source experiences.
Key Changes & Enhancements (v2.4.0)
- Vite Build System & Project Structure:
- The application now uses Vite for its development server and production builds. This provides:
- Optimized bundling and minification of JavaScript and CSS.
- Automatic filename hashing for all processed assets (JS, CSS, fonts, images referenced in CSS) ensuring efficient cache-busting on the live site.
- Source files (HTML, CSS, JS, fonts, images) have been organized into a dedicated
sources/directory. - A
package.jsonhas been introduced to manage development dependencies like Vite and its plugins.
- The application now uses Vite for its development server and production builds. This provides:
- Optimized Asset Delivery for Deployed Site:
- True Critical CSS Inlining: Essential styles for the initial page load (including font definitions and theme variables) are now truly inlined into the deployed
index.htmlusingvite-plugin-html. This minimizes render-blocking resources for the first paint. - Processed Non-Critical Assets: The main
style.cssandapp.jsfiles are processed, bundled, and linked with hashed filenames. - Self-Hosted Fonts & CSS-Referenced Images: Fonts (
sources/fonts/) and background images (now defined insources/css/style.cssand located insources/img/) are processed by Vite, receiving hashed filenames for optimal caching on the live version.
- True Critical CSS Inlining: Essential styles for the initial page load (including font definitions and theme variables) are now truly inlined into the deployed
- Improved Local Development Workflow:
- Developers can now use Vite's fast development server with Hot Module Replacement (HMR) by running
npm installthennpm run dev. - Production builds can be tested locally using
npm run buildfollowed bynpm run preview.
- Developers can now use Vite's fast development server with Hot Module Replacement (HMR) by running
- Automated & Enhanced Source Archives for Releases:
- A new GitHub Action (
release-assets.yml) automatically creates.zipand.tar.gzarchives when a new release is published. - These archives (
Task-Checklist-[VERSION].zip/tar.gz) contain the contents of thesources/directory. - Crucially, the
index.htmlwithin these archives is specially modified for easy localfile:///execution:- Critical CSS is directly inlined.
- The script tag for
app.jshastype="module"removed.
- A new GitHub Action (
- GitHub Actions for CI/CD:
- The
weekly-pages-deploy.ymlworkflow has been updated to perform the Vite build and deploy the optimized output (from thepages/directory) to GitHub Pages.
- The
Fixes
- (This release primarily focuses on the refactor; any specific bug fixes from v2.3.0 should be carried over or re-verified. The 8-hour reset countdown logic fix was noted in v2.3.0.)
Updates
- Application Version: Updated to v2.4.0.
- Warframe Version: Updated to track Warframe v38.6.2
For Download Users (Running Locally via file:///)
For the best local experience without needing to run a local server:
- Download the
Task-Checklist-[VERSION].zip(or.tar.gz) archive for v2.4.0. - Extract the archive. You will have a folder structure like:
Task-Checklist-v2.4.0/ ├── index.html (Specially prepared for local use) ├── css/ │ ├── style.css │ └── critical.css (Its content is inlined in the packaged index.html) ├── js/ │ └── app.js ├── fonts/ │ └── ... (font files) └── img/ └── ... (image files) - Open the
index.htmlfile from the extracted folder directly in your web browser.- Your browser still hosts the save data in
localStorage, and since the major version (v2.x.x) hasn't changed, your existing progress should be retained.
- Your browser still hosts the save data in
These under-the-hood improvements aim to provide a noticeably faster and smoother experience while using the Warframe Task Checklist, and lay a more robust foundation for future updates. Thank you for using the Warframe Task Checklist!