launch-kit evals: the count is a script and the tier is a procedure - #19
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evals/count.mjs runs vos validate --json over every kit a run produced and prints the one deterministic line a results file ends on (N problems across M assets on K kits), exit 1 on any problem. Re-run on the two adopter kits it reproduces the published number, 0 across 22. evals/launch-kit/RUN.md is the procedure for a model tier: the fixtures, the skill installed project-scope for the agent under test, the blind A/B against a no-skill copy (the baseline every scenario file asked for), the non-interactive claude -p and codex exec commands, the results file shape. The scenarios header, the results README and the repo README point at it.
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The launch-kit eval loop had a frozen scenario set and a deterministic number, but the number was computed by hand and "run it on a second tier" had no written procedure. This PR gives both a mechanism.
evals/count.mjs: the count as a dependency-free script overvos validate <kit.json> --json. Walks run directories for kits, prints one line per kit with its problems and one total in the results-file form (N problems across M assets on K kits), exits 1 on any problem so a judge or a CI step cannot pass a run by not looking. Re-run on the two adopter kits it reproduces the published number,0 problems across 22 assets on 2 kits; a tampered manifest fails it in words.evals/launch-kit/RUN.md: the procedure for a tier. Fixtures, the skill installed project-scope for the agent under test, the blind A/B against a no-skill copy (the baseline every scenario file asked for and no run had recorded), the non-interactiveclaude -pandcodex execcommands, the results file shape ending on the count line.node scripts/check.mjspasses.