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uml-robotics
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Tf tranform cache
- #12
#12
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allspawj
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uml-robotics/ROS.NET_Unity_Assets:master
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tf_tranform_cache
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Tf tranform cache
#12
allspawj
wants to merge 10 commits into
master
uml-robotics/ROS.NET_Unity_Assets:master
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tf_tranform_cache
uml-robotics/ROS.NET_Unity_Assets:tf_tranform_cache
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Commits on Jul 12, 2022
Create TFSaver_Rework.cs.meta
DannyMacha25
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6517a3a
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Commits on Jul 15, 2022
Fixed small bugs with tfsaver
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jacobe90
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Commits on Aug 1, 2022
TfSaver_V2 added, TfVisualizer checkboxes added, service client script added
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DannyMacha25
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Added isVisible, added parentheses in v2 scripts
DannyMacha25
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Commits on Aug 2, 2022
Reverse saving included, no guarantees it works though
DannyMacha25
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Overload to GetTransform that takes ros time instead of a double
DannyMacha25
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Commits on Aug 4, 2022
isStatic added to node, should have fixed static frames. Also get frame v3 added, not entirely working though
DannyMacha25
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Changed to use right functions in update thread
DannyMacha25
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Commits on Aug 9, 2022
The arbitrary frame search works completley. Edited TransformPublisher.cs to require a dummy game object to allow using local positions
DannyMacha25
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Just put a note in the Tf Publisher script
DannyMacha25
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