Overhaul PCB Rendering with Physically-Based Materials and Realistic Surface Relief - #960
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AnasSarkiz wants to merge 7 commits into
Open
Overhaul PCB Rendering with Physically-Based Materials and Realistic Surface Relief#960AnasSarkiz wants to merge 7 commits into
AnasSarkiz wants to merge 7 commits into
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AnasSarkiz
marked this pull request as ready for review
August 4, 2026 20:43
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Flux-grade PCB rendering, now the default
PCB renders now use the Flux-style product presentation in every viewer path: controlled studio lighting, a satin solder-mask response, physical copper/trace relief, and no engineering grid or rendering-mode fallback.
Interactive review
Open the Keypad preview
Keypad visual comparison
Transparent canvas (default)
Dark studio background (optional)
Validation
bun test tests/board-relief-textures.test.ts tests/manifold-board-textures-strict-mode.test.tsxbunx tsc --noEmit --pretty false(blocked only by existing canvas color typing errors outside this change)