Tales of the Tempest (Nintendo DS, 2006, Japan): the Tales block codec is absent, and so is every other compressor — the ARM rewrite of the constant scan, 256 MB run blind, and a cartridge 41% empty that stores its data raw.
documentation arm reverse-engineering data-compression nds disassembly nsbmd lzss nintendo-ds thumb digital-archaeology file-formats sdat bandai-namco game-preservation nitrosdk tales-series rom-hacking-research tales-of-the-tempest actimagine
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Updated
Sep 2, 2026 - Python