A Quake engine source port based on Quakespasm, intended for standalone game development.
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Updated
Sep 26, 2020 - C
A Quake engine source port based on Quakespasm, intended for standalone game development.
Pure vanilla QuakeC deathmatch bot for Quake 1 in the Reaper/Omicron lineage: GOAP planning, humanised aim, typed navigation (jumps, rocket-jumps, lifts, doors, trains), an 18-bot homage roster, a spectator camera, and a headless telemetry lab.
Quake (QuakeSpasm) as a single fat PowerPC + Intel binary for old Macs — a 1999 G3 through modern macOS. A personal project, built with AI assistance.
Front-end application based on free platforms to emulate MS-DOS games, offering multiplayer support.
CMake build system for Quakespasm and derived source ports
A little script for selecting your prefered quake client.
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