A Unity-based Air Hockey simulation leveraging ML-Agents for reinforcement learning agent training and inference.
-
Updated
Jan 27, 2026 - C#
A Unity-based Air Hockey simulation leveraging ML-Agents for reinforcement learning agent training and inference.
Multi-agent reinforcement learning in Unity’s Soccer Twos environment using POCA. Features enhanced observation memory, custom reward shaping, and optimized training configurations. Analyzes ELO performance, computational efficiency, and training trade-offs. Based on Dennis Soemers’ ML-Agents fork.
Add a description, image, and links to the poca topic page so that developers can more easily learn about it.
To associate your repository with the poca topic, visit your repo's landing page and select "manage topics."