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math-animation

Here are 19 public repositories matching this topic...

Mubarrat.VideoEngine (MVE) is a code-first 2D vector animation engine for .NET 11. It uses a zero-allocation unmanaged pipeline (Color32*) to eliminate GC lag and a multi-threaded producer-consumer kernel with 1000-spin locks for parallel CPU rendering. Includes native OpenType font parsing, LaTeX typesetting, and hardware H.264 encoding.

  • Updated Jul 2, 2026
  • C#

Declarative animation engine in Rust — a JSON scene in, a deterministic video out. Dual CPU/GPU backends at pixel parity, first-class math and LaTeX, and a schema built for humans, LLMs, and code generators alike.

  • Updated Sep 2, 2026
  • Rust

Visual animations of Plane Wave Propagation in lossless, lossy, and conductive media using Manim. Helpful for understanding EM wave behavior in different environments. Created as part of an Electromagnetic Theory and Waves academic assignment.

  • Updated Mar 22, 2026
  • Python

GPU-accelerated Manim workspace + 14 Agent Skills + a 5,523-symbol offline API index, so coding agents can drive Manim as an API instead of guessing. NVENC encoding via a PyAV patch, ManimCE 0.21 and ManimGL/wgpu side by side, reproducible benchmarks, and verified corrections to widely-repeated docs.

  • Updated Aug 22, 2026
  • Python

MATLAB library for exploring advanced Calculus II topics, including integration techniques, sequences and series, Taylor expansions, and volume calculations.

  • Updated Aug 10, 2025

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