Initialize ConnectX: game engine, React UI, bot AI, state management, CI#1
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- Set up Vite + React + TypeScript project with ESLint and Vitest - Implement core game engine: board operations, gravity-based drops, win detection - Implement bot AI: easy (random), medium (lookahead), hard (minimax w/ alpha-beta) - Create Zustand game store for state management - Build React UI: Menu, Lobby, Game screens with pastel brutalism design - Add 36 unit tests for board, win detection, and bot logic - All tests passing, build clean, lint clean Co-authored-by: supermarsx <17675589+supermarsx@users.noreply.github.com>
Co-authored-by: supermarsx <17675589+supermarsx@users.noreply.github.com>
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[WIP] Add initial features and functionality to the repo
Initialize ConnectX: game engine, React UI, bot AI, state management, CI
Mar 7, 2026
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Bootstraps the full ConnectX application from the existing spec documents. Sets up the project infrastructure and implements the Phase 1 MVP: local play with configurable Connect N, multi-round matches, and bot opponents.
Game Engine (
src/engine/)State Management (
src/store/gameStore.ts)React UI (
src/components/)spec-visual-design.mdInfrastructure
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