Studio Boxcat
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TouchScript
TouchScript PublicForked from JamesKim2998/TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
C# 1
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unity-flash-tools
unity-flash-tools PublicForked from BlackMATov/unity-flash-tools
Convert your flash animation for Unity easy!
C# 1
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Zenject
Zenject PublicForked from ssannandeji/Zenject-2019
Dependency Injection Framework for Unity3D
C#
Repositories
- worktree-pool Public
Recyclable git worktree pool with named lifecycle, branch creation, and same-SHA exclusion.
studio-boxcat/worktree-pool’s past year of commit activity - unity-sprite-author Public
Native Rust cdylib that authors Unity Sprite .asset files byte-exactly from TexturePacker tpsheet/tps/png. Replaces Unity's managed-C# CreateSprites path.
studio-boxcat/unity-sprite-author’s past year of commit activity - md-orphan Public
studio-boxcat/md-orphan’s past year of commit activity - unity-solution-generator Public
studio-boxcat/unity-solution-generator’s past year of commit activity - com.unity.test-framework Public
studio-boxcat/com.unity.test-framework’s past year of commit activity - com.unity.purchasing Public
studio-boxcat/com.unity.purchasing’s past year of commit activity - com.unity.ugui Public
studio-boxcat/com.unity.ugui’s past year of commit activity - com.unity.textmeshpro Public
studio-boxcat/com.unity.textmeshpro’s past year of commit activity - com.unity.scriptablebuildpipeline Public Forked from needle-mirror/com.unity.scriptablebuildpipeline
The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
studio-boxcat/com.unity.scriptablebuildpipeline’s past year of commit activity - com.boxcat.bundles Public
studio-boxcat/com.boxcat.bundles’s past year of commit activity
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