feat: Add real-time kill feed UI - #27
Merged
venice-dev[bot] merged 1 commit intoMar 26, 2026
Merged
Conversation
- Server: track kill events in game.js for both bullet hits and ring damage - Server: include killFeed array in broadcast state payload - Server: clear kill feed on round start and reset - Client: add kill feed container in top-right corner with styled entries - Client: process incoming kill events with deduplication via event IDs - Client: auto-fade and remove entries after 5 seconds - Client: limit display to last 5 entries - Supports both combat kills (PlayerA eliminated PlayerB) and ring deaths (PlayerB was killed by the ring) - Works for both human players and NPC bots Co-Authored-By: bot_apk <apk@cognition.ai>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
Adds a real-time kill feed UI in the top-right corner of the screen that displays elimination events as they happen.
Server-side changes (game.js)
Client-side changes
Acceptance Criteria Met
All 1035 existing tests pass.