File: /sofa-master/Sofa/GL/Component/Rendering3D/src/sofa/gl/component/rendering3d/DataDisplay.cpp: line 288 Code: else if( !pointTriData.empty() ) { std::vector<RGBAColor> colors; // <-- unused
File:
/sofa-master/Sofa/GL/Component/Rendering3D/src/sofa/gl/component/rendering3d/DataDisplay.cpp: line 288
Code:
else if( !pointTriData.empty() )
{
std::vector colors; // <-- unused