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Cartload is a GPLv3 cartridge backup utility in the browser for multiple handheld systems. It can back up cartridges for:
- Nintendo Game Boy
- Nintendo Game Boy Advance
- Sega Game Gear (AP_A01 adapter required)
- SNK Neo Geo Pocket (AP_A02 adapter required)
- Atari Lynx (AP_A03 adapter required)
Cartload uses the Web Serial API, which is available in Blink-based browsers such as the desktop versions of:
Cartload uses the following hardware:
- InsideGadgets GBxCart RW (required, for all systems)
- Analogue AP_A01 (optional, for Sega Game Gear)
- Analogue AP_A02 (optional, for SNK Neo Geo Pocket)
- Analogue AP_A03 (optional, for Atari Lynx)
- Q: What about PC-Engine/TurboGrafx-16 HuCards, with the AP_A04?
- A: The AP_A04 adapter is considerably more complicated than the other 3 adapters. It hasn’t been reverse-engineered far enough to build on top of it.
- Q: Why don’t my Neo Geo Pocket backups match public digests?
- A: NGP cartridges store game code and save data in a single flash chip, but public digests are for the original, unused state of cartridges. Unless a cartridge has never been used, any backup will likely contain save data that prevents it from matching.
- Q: How does Cartload compare to FlashGBX?
A: At present, FlashGBX:
- has many more features for Game Boy and Game Boy Advance cartridges, such as write support
- supports devices other than GBxCart RW, such as GBFlash and Joey Jr.
- is a Python app, so users of Firefox or Safari can use it
Cartload:
- supports Game Gear, Lynx, and Neo Geo Pocket through adapters
- is a web app, but requires the use of specific browsers
- Q: Is there any further documentation of the Analogue Pocket adapters?
- A: Yes, see sfiera/pocket-adapters.