Part of Santh - open source Rust security and infrastructure tooling. Follow @SanthProject on X.
Vyre is a Rust GPU compute stack for workloads that usually get pulled back to the CPU: parsing, graph traversal, fixed-point dataflow, and rule-based reasoning workloads.
The core IR, contracts, CPU reference path, CUDA path, WGPU path, PTX emitter, conformance system, and shared primitives are active. Some frontends and future backends remain beta or planned. That status split is intentionally explicit so contributors can decide what to use in production today.
For 0.6.1, the release semantic unit is vyre::Program: programs are built as
IR, validated against frozen specs, checked through the CPU reference oracle, and
then parity-checked against GPU backends. CUDA is the release path on NVIDIA
systems; WGPU is the portable GPU fallback.
Vyre is used by downstream security and analysis tools that need GPU-accelerated scanning, high-throughput sequential matching, and reference-checked GPU compute backends.
flowchart TB
classDef active fill:#0f766e,color:#fff,stroke:#045a55;
classDef beta fill:#b45309,color:#fff,stroke:#78350f;
classDef external fill:#6b7280,color:#fff,stroke:#374151;
classDef planned fill:#4b5563,color:#fff,stroke:#1f2937;
subgraph S0["Tier-1 foundations"]
Vcore["vyre-core\npublic facade + re-exports"]
Fnd["vyre-foundation\nIR, validation, optimizer"]
Spec["vyre-spec\ncontracts + schemas"]
Macros["vyre-macros\nregistration helpers"]
Intr["vyre-intrinsics\nhardware-facing intrinsic surface"]
end
subgraph S1["Tier-2.5/3 and reference"]
Ref["vyre-reference\nCPU reference oracle"]
Primitives["vyre-primitives\ngraph/matching/math/nn/hash/text/parse"]
Libs["vyre-libs\ntier-3 composition surface"]
SelfSS["vyre-self-substrate\nself-consumer + scheduler path"]
end
subgraph S2["Backend, lowering, and execution"]
Drv["vyre-driver\nbackend traits + registry"]
Cuda["vyre-driver-cuda\nrelease backend"]
Wgpu["vyre-driver-wgpu\nportable GPU backend"]
Spirv["vyre-driver-spirv\nSPIR-V surface"]
Lower["vyre-lower\nIR shaping helpers"]
EmitPtx["vyre-emit-ptx\nPTX + NVRTC"]
EmitNaga["vyre-emit-naga\nWGSL/Naga"]
EmitSpv["vyre-emit-spirv\nSPIR-V emitter"]
RefDrv["vyre-driver-reference\nreference backend adapter"]
end
subgraph S3["Runtime + conformance + evidence"]
RT["vyre-runtime\nmegakernel + io_uring"]
Aot["vyre-aot\noffline packaging"]
Hs["vyre-harness\nruntime harness"]
Debug["vyre-debug\ntracing + inspection"]
Bench["vyre-bench\nbenchmarks"]
Lints["vyre-lints\npolicy checks"]
Fuzz["fuzz\nfuzzing suites + mutation inputs"]
XTask["xtask\nCI/audit matrix"]
ConSpec["vyre-conform-spec\nprogram spec"]
ConGen["vyre-conform-generate\ncase generation"]
ConEnf["vyre-conform-enforce\nenforcement gates"]
ConRun["vyre-conform-runner\nrunner + reporting"]
TestHarness["vyre-test-harness\nshared fixtures"]
end
subgraph S4["Consumer-facing / external roadmap"]
FC["vyre-frontend-c\nC frontend pipeline"]
FR["vyre-frontend-rust\nRust frontend pipeline"]
Intg["External integrations\nconsumer repositories"]
MT["Metal backend\nplanned"]
DX["DXIL/DirectX\nplanned"]
WG["Wasm/WebGPU\nplanned"]
end
Vcore --> Spec
Fnd --> Spec
Intr --> Fnd
Primitives --> Libs
Libs --> SelfSS
Libs --> ConRun
Vcore --> Drv
Ref --> ConRun
Drv --> Cuda
Drv --> Wgpu
Drv --> Spirv
Cuda --> RT
Wgpu --> RT
Spirv --> RT
RefDrv --> RT
Lower --> EmitPtx
Lower --> EmitNaga
Lower --> EmitSpv
EmitPtx --> RT
EmitNaga --> RT
EmitSpv --> RT
RT --> Hs
RT --> Aot
RT --> Debug
RT --> Bench
ConSpec --> ConRun
ConGen --> ConRun
ConEnf --> ConRun
TestHarness --> ConRun
Fuzz --> XTask
XTask --> ConRun
XTask --> Lints
ConRun --> Bench
ConEnf --> Bench
Aot --> RT
XTask --> Bench
FC --> Libs
FC --> RT
FR --> Libs
FR --> RT
Intg --> FC
XTask -.-> MT
XTask -.-> DX
XTask -.-> WG
class Vcore,Fnd,Spec,Macros,Intr,Ref,Primitives,Libs,SelfSS,Drv,Cuda,Wgpu,Spirv,Lower,EmitPtx,EmitNaga,EmitSpv,RefDrv,RT,Aot,Hs,Debug,Bench,Fuzz,Lints,XTask,ConSpec,ConGen,ConEnf,ConRun,TestHarness active
class FC,FR beta
class Intg external
class MT,DX,WG planned
The older SVG remains in docs/architecture.svg, but the diagram above is the README source of truth because it names every workspace crate and release-support status and separates active, beta, and planned surfaces.
Legend:
active: release-gated surface for the0.6.1train.beta: implemented and usable but currently excluded from release gate status.planned: target architecture work planned in repo docs and roadmap.external: separately released integrations and documentation-only references.
Most GPU frameworks make the simple parallel case comfortable. Vyre focuses on the awkward cases: workloads with local state, branches, graph edges, parser state, convergence loops, or rule-engine control flow. It tries to keep those programs in IR long enough to test them against a reference implementation and then run them on GPU without rewriting each workload as hand-authored kernels.
The core promise is practical: compose ops, run the reference path, run the GPU backend, and keep the two results aligned where the contract requires exactness.
Vyre is not a replacement for CUDA, WGPU, SPIR-V, or domain-specific compilers. It is a contract layer above them. It is also not finished. The most contributions right now are concrete: smaller modules, better conformance coverage, CUDA parity tests, frontend bug fixes, benchmark cases that represent real workloads, and docs that make rough edges visible instead of hiding them.
| Crate | Status | Purpose |
|---|---|---|
vyre |
active | Public facade over IR construction, lowering, and backend traits |
vyre-core |
active | Core user-facing crate published as vyre |
vyre-foundation |
active | IR, serialization, validation, transforms, optimizer substrate |
vyre-spec |
active/frozen | Data contracts, stable tags, schema types, operation metadata |
vyre-reference |
active | Pure-Rust CPU oracle used by parity and conformance tests |
vyre-driver |
active | Backend traits, registry, routing, lifecycle, diagnostics |
vyre-driver-cuda |
active/release path | CUDA backend for NVIDIA systems |
vyre-driver-wgpu |
active/fallback path | Portable GPU backend through WGPU |
vyre-driver-spirv |
active | SPIR-V backend surface for Vulkan-style runners |
vyre-driver-reference |
active | Thin backend wrapper around the reference interpreter |
vyre-intrinsics |
active | Hardware-mapped intrinsic operation contracts |
vyre-primitives |
active | Shared graph, text, hash, reduce, matching, math, parsing, fixpoint, and NN substrate |
vyre-libs |
active | Higher-level IR compositions built from intrinsics and primitives |
vyre-self-substrate |
active | Vyre using its own primitives for scheduling, graph, optimization, and coverage work |
vyre-runtime |
active/experimental | Persistent megakernel runtime and Linux io_uring/streaming integration |
vyre-aot |
active | Ahead-of-time packaging and artifact support |
vyre-harness |
active | Runtime harness utilities |
vyre-macros |
active | Proc-macros for pass and registration ergonomics |
vyre-lower |
active | Lowering helpers shared by emitter crates |
vyre-emit-ptx |
active/CUDA-focused | PTX emitter and NVRTC-backed validation tests |
vyre-emit-naga |
active | Naga/WGSL-oriented emitter path |
vyre-emit-spirv |
active | SPIR-V emitter path |
vyre-frontend-c |
beta | C frontend pipeline; useful for development, not clang parity |
vyre-frontend-rust |
beta | Rust frontend pipeline experiments |
vyre-bench |
active | Benchmark harnesses and workload evidence |
vyre-lints |
active | Project lint and policy checks |
vyre-debug |
active | Debugging and inspection helpers |
vyre-conform-spec |
active | Conformance specification crate |
vyre-conform-generate |
active | Conformance case generation |
vyre-conform-enforce |
active | Conformance enforcement gates |
vyre-conform-runner |
active | Backend conformance runner |
vyre-test-harness |
active | Test harness support used by conformance crates |
xtask |
active | Workspace task runner for release, audit, and policy checks |
Planned but not yet shipped as first-class workspace crates: native Metal, DXIL/DirectX, and WebGPU packaging. They are roadmap targets and not support claims until backend code, parity evidence, and CI gates exist in the repository.
vyre-frontend-c and vyre-frontend-rust are intentionally beta because
parser and type-front end parity is still maturing. conform and
vyre-test-harness backpressure and corpus coverage are the primary reason they
are not release gates.
The release route is explicit: 0.6.1 is a Vyre platform release, not a
production C compiler release.
| Package | Version | Role |
|---|---|---|
vyre@0.6.1 |
0.6.1 |
Public IR, lowering, optimizer, and backend trait surface |
vyre-driver-cuda@0.6.1 |
0.6.1 |
NVIDIA/CUDA fast path for release workloads |
vyre-driver-wgpu@0.6.1 |
0.6.1 |
Portable GPU fallback path for non-CUDA systems |
dataflow-integration@0.0.1 |
0.0.1 |
Dataflow and witness primitives over Vyre IR |
External integrations exercise the public Vyre surface and provide end-to-end
feedback for contribution direction. vyre-frontend-c and vyre-frontend-rust are
beta/active-development consumers of Vyre.
They are included to show the intended compiler-front-end direction, but they
are not the release gate for 0.6.1, are not advertised as clang-parity, and
must not be treated as production-ready C compiler components until their own
corpus, parity, and performance gates are green.
CUDA is the preferred release backend when an NVIDIA GPU is present. WGPU is a GPU fallback backend, not a CPU fallback. A failed CUDA or WGPU probe on a machine that should have a GPU is a configuration error surfaced to the caller with remediation context; it is never silently converted into CPU execution.
Release readiness is checked through backend metadata, feature matrices,
conformance reports, benchmark reports, and documentation checks generated by
the project tooling. C parser corpus reports are tracked as beta validation for
vyrec, not as a blocker for the Vyre platform release.
vyre ops live at exactly one tier. The tier is encoded in the op ID
prefix and determines stability, size cap, and audit requirements.
Full rule in docs/library-tiers.md.
| Tier | Crate(s) | What lives here | Size cap |
|---|---|---|---|
| 1 | vyre-foundation, vyre-spec, vyre-core |
IR model, wire format, frozen contracts. No ops. | - |
| 2 | vyre-intrinsics |
Cat-C hardware-mapped intrinsics: ops that need a dedicated Naga emitter arm + dedicated vyre-reference eval arm (subgroup_*, barrier, fma, popcount, bit_reverse, inverse_sqrt). |
frozen 9-op surface |
| 2.5 | vyre-primitives |
Reusable LEGO substrate shared by multiple Tier-3 dialects: bitset, graph, reduce, predicate, fixpoint, text, matching, math, hash, parsing, nn. | Gate 1 budget |
| 3 | vyre-libs today; domain crates split only when they earn standalone ownership |
Every product-facing fn(...) -> Program composition: math, hash, logical, nn, matching, rule, text, parsing, security. |
no cap |
| 4 | External community crates | Tier-3-shaped packs outside the core org, registered via extension packs | no cap |
Op ID tells you the tier: vyre-intrinsics::hardware::fma_f32 is T2,
vyre-primitives::graph::reachable is T2.5, vyre-libs::hash::fnv1a32
is T3, <community-dialect>::foo is T4.
Dependency direction is enforced: T2 depends on T1 only;
T2.5 depends on T1 plus narrowly-approved intrinsics; T3 depends on
T2.5+T2+T1; T4 depends on T3+T2.5+T2+T1. Never upward. CI gate
cargo_full run --bin xtask -- check-tier-deps rejects violations.
Region chain invariant: every op at every tier wraps its body
in Node::Region and, when built from another registered op,
populates source_region so cargo_full run --bin xtask -- print-composition <op_id>
can walk the decomposition chain from public surface down to hardware
intrinsics. Spec in docs/region-chain.md.
Frontends stay outside core. vyre is a GPU IR; source-language
frontends live in Tier-3 crates or downstream tools, generate grammar
tables / packed AST buffers, and feed GPU-side ops that walk those
buffers. Full spec + throughput math in
docs/parsing-and-frontends.md.
Every significant surface in vyre has a canonical doc. When onboarding:
| You want | Read this |
|---|---|
| Architecture and layering | docs/ARCHITECTURE.md, docs/THESIS.md, docs/VISION.md |
| Which tier does my op belong to? | docs/library-tiers.md |
| Composition chain: how ops stay auditable | docs/region-chain.md |
| Source parsers: where frontends live | docs/parsing-and-frontends.md + docs/PARSING_EXECUTION_PLAN.md (phases, tests) |
| Documentation precedence | docs/DOCUMENTATION_GOVERNANCE.md |
| Current release gate | audits/RELEASE_GATE.md |
| Historical plans | docs/V7_RELEASE_PLAN.md, .internals/audits/from-docs-audits/MASTER_PLAN*.md |
| Ops catalog: full release surface | docs/ops-catalog.md |
| Santh-wide Cat‑A building blocks + testing program (roadmap) | docs/OP_MASTER_PLAN_BUILDING_BLOCKS_AND_QA.md |
| Execution status + op inventory refresh | docs/EXECUTION_STATUS.md, docs/generated/OP_INVENTORY.md |
| Writing a new op (contract + review checklist) | docs/library-tiers.md + docs/region-chain.md: no raw WGSL ever; the whole contract is here |
| Wire format + release tag reservations | docs/wire-format.md |
| Backend contract (capability queries, lifecycle hooks, sealing) | vyre-driver/BACKEND_CONTRACT.md |
| OpDef field audit (primitive / hardware / composite / tensor-core) | vyre-spec/OPDEF_CONTRACT.md |
| Frozen trait surfaces (5-year SemVer) | docs/frozen-traits/*.md |
| Memory model + ordering | docs/memory-model.md |
| Error-code catalog (stable u32 ids) | docs/error-codes.md |
| SemVer + API-stability policy | docs/semver-policy.md |
| Observability (tracing spans + stats schema) | docs/observability.md |
| Security disclosure + threat model | SECURITY.md + docs/threat-model.md |
| Release playbook (publish order, alpha soak) | docs/RELEASE.md |
| Design RFCs (Region inline, autodiff, quantization, collectives, megakernel) | docs/rfcs/000*.md |
Persistent megakernel + io_uring NVMe streaming (Linux) |
vyre-runtime/README.md |
| Testing standard + 6 category skills | .internals/skills/testing/SKILL.md |
| Per-crate test contract | <crate>/tests/SKILL.md |
| In-flight release-bar gap contracts | contracts/release.md |
| Benchmark baselines | benches/RESULTS.md + docs/BENCHMARKS.md |
| Public-API snapshots (diff gate) | <crate>/PUBLIC_API.md |
cargo add vyre vyre-reference vyre-driver-cuda vyre-driver-wgpuBuild a program, serialize it to text, and run the reference interpreter:
use vyre::ir::{BufferDecl, DataType, Expr, Node, Program};
use vyre_reference::{run, value::Value};
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Construct an IR program that XORs two u32 buffers element-wise.
let program = Program::wrapped(
vec![
BufferDecl::read("a", 0, DataType::U32),
BufferDecl::read("b", 1, DataType::U32),
BufferDecl::read_write("out", 2, DataType::U32),
],
[1, 1, 1],
vec![
Node::let_bind("idx", Expr::u32(0)),
Node::store(
"out",
Expr::var("idx"),
Expr::bitxor(
Expr::load("a", Expr::var("idx")),
Expr::load("b", Expr::var("idx")),
),
),
],
);
println!("{}", program.to_text()?);
let inputs = &[
Value::Bytes(vec![0xAA, 0x00, 0x00, 0x00].into()),
Value::Bytes(vec![0x55, 0x00, 0x00, 0x00].into()),
Value::Bytes(vec![0x00; 4].into()),
];
let outputs = run(&program, inputs)?;
println!("output: {:?}", outputs);
Ok(())
}Run the same program on a GPU through an explicit backend. CUDA is the 0.6.1 release fast path on NVIDIA systems; WGPU remains the portable fallback:
use vyre::VyreBackend;
use vyre_driver_cuda::CudaBackend;
fn dispatch_cuda(program: &vyre::ir::Program) -> Result<(), Box<dyn std::error::Error>> {
let backend = CudaBackend::acquire().map_err(|error| {
std::io::Error::other(format!(
"CUDA backend acquisition failed. Fix: inspect nvidia-smi, CUDA driver setup, and device capability reporting; do not treat this as a CPU fallback: {error}"
))
})?;
let inputs: Vec<Vec<u8>> = vec![
vec![0xAA, 0x00, 0x00, 0x00],
vec![0x55, 0x00, 0x00, 0x00],
vec![0x00; 4],
];
let outputs = backend
.dispatch(program, &inputs, &Default::default())
.map_err(|error| {
std::io::Error::other(format!(
"CUDA dispatch failed. Fix: inspect PTX lowering, launch bounds, and backend/device configuration: {error}"
))
})?;
println!("output: {:?}", outputs);
Ok(())
}Use vyre-driver-wgpu when CUDA is not the target backend:
use vyre::VyreBackend;
use vyre_driver_wgpu::WgpuBackend;
fn dispatch_wgpu(program: &vyre::ir::Program) -> Result<(), Box<dyn std::error::Error>> {
let backend = pollster::block_on(WgpuBackend::acquire()).map_err(|error| {
std::io::Error::other(format!(
"WGPU backend acquisition failed. Fix: inspect adapter enumeration and driver setup; do not treat this as a CPU fallback: {error}"
))
})?;
let inputs: &[&[u8]] = &[
&[0xAA, 0x00, 0x00, 0x00],
&[0x55, 0x00, 0x00, 0x00],
&[0x00; 4],
];
let outputs = backend
.dispatch_borrowed(program, inputs, &Default::default())
.map_err(|error| {
std::io::Error::other(format!(
"WGPU dispatch failed. Fix: inspect backend/device configuration: {error}"
))
})?;
println!("output: {:?}", outputs);
Ok(())
}The wire format provides lossless binary transport: program.to_wire() serializes, Program::from_wire() reconstructs, and round-trip equality is invariant I4. The former general-purpose bytecode VM and NFA-scan micro-interpreter are absent from the 0.6.1 release line: every detection primitive (string scanning, taint flow, AST motif, decode chain, binary structural, neural suspicion filter, exploit-graph reconstruction, …) composes from vyre ops. No legacy host micro-interpreter remains in core; the resident megakernel is the GPU execution path. A downstream detection engine can compose scan, taint, decode, parse, fixpoint, graph, and neural stages in vyre IR. See docs/ARCHITECTURE.md for architecture, docs/wire-format.md for the wire format, and docs/inventory-contract.md for the extension model.
The Layer 1 primitives live in vyre (core) and are organized into domains:
- Primitive ops: bitwise, arithmetic, and logical operations with exhaustive edge-case coverage and algebraic law verification.
- Byte/text scan ops: Aho–Corasick, substring find-all, multi-way scanners with real WGSL kernels (one ingredient inside larger programs).
- Workgroup coordination primitives: stack, FIFO queue, priority queue, hashmap, state machine, typed arena, string interner, visitor walk, recursive descent, dataflow fixed-point, dominator tree, and union-find.
- Compiler primitives: DFA engines, parser combinators, dataflow solvers, and tree-walk abstractions composed from workgroup primitives.
Composition-inlineable helpers live inside vyre's own ops:: tree alongside their primitives:
- DFA/regex compilation pipeline:
regex_to_nfa(Thompson) →nfa_to_dfa(subset construction) →dfa_minimize(Hopcroft) →dfa_pack(Dense or EquivClass) →dfa_assemble(composite entry). - Aho-Corasick construction: CPU reference + WGSL kernel + 5 GOLDEN samples + 20 KAT vectors.
- Content-addressed compilation cache: skips the pipeline when the same pattern set has already been compiled.
- Arithmetic helpers: ~80 typed compositional ops (saturating, wrapping, clamp, lerp, midpoint, abs_diff, div_ceil/round/floor).
The benchmark story is moving toward compiler-grade macro workloads on CUDA, not primitive element-wise crossover tables. Our primary performance claims are backed by empirical runs recorded in release/evidence/benchmarks/cuda-release-suite.json, covering 16 macro workload families with explicit CPU-SOTA release contracts on an RTX 5090 with CUDA 12.8, using repeated wall-time and CPU-baseline samples per artifact.
| workload family | case | input floor | measured CUDA speedup vs CPU-SOTA |
|---|---|---|---|
| condition eval | release.condition_eval.1m |
12,582,916 bytes | 12,981.60x |
| string bitmap scatter | release.string_bitmap_scatter.1m |
8,388,612 bytes | 7,179.83x |
| offset count aggregation | release.offset_count_aggregation.1m |
12,582,916 bytes | 14,908.67x |
| metadata conditions | conditions.yara_like.eval.1m |
37,945,348 bytes | 1,537.90x |
| entropy window | release.entropy_window.1m |
12,582,916 bytes | 14,242.73x |
| quantified condition loops | release.quantified_condition_loops.1m |
12,582,916 bytes | 12,546.00x |
| alias reaching-def | release.alias_reaching_def.1m |
12,582,916 bytes | 14,302.58x |
| IFDS witness | release.ifds_witness.1m |
12,582,916 bytes | 14,181.72x |
| C AST traversal | release.c_ast_traversal.1m |
12,582,916 bytes | 4,378.81x |
| megakernel queued batches | release.megakernel_queue.1m |
12,582,916 bytes | 15,476.40x |
| e-graph saturation | release.egraph_saturation.1m |
12,582,916 bytes | 15,737.86x |
| sparse output compaction | sparse.compaction.count.1m |
4,194,308 bytes | 6,436.50x |
| callgraph reachability | callgraph.reachability.step.262k |
5,341,180 bytes | 208.84x |
Primitive element-wise measurements still exist as smoke and lower-bound telemetry in benches/RESULTS.md, but they are not the release claim. A release claim must point at compound parsing, dataflow, graph, rule-engine, megakernel, or optimizer workloads with GPU execution evidence and CPU-SOTA baselines.
Auto-registration is handled by link-time inventory::submit! registrations. Dialect operation files submit OpDefRegistration values, backend crates submit BackendRegistration values, and optimizer passes submit PassRegistration values. The registries are collected with inventory::iter at runtime and sorted where deterministic order matters. Adding a new dialect op, backend, or pass requires a new registration item, not a generated build-scan crate or a central hand-edited list.
Versioning follows the substrate pattern. vyre-spec publishes rarely and every release is an event: new data types, never removals, aggressive #[non_exhaustive]. vyre publishes patch releases frequently for optimizations and new lowerings. Backend crates publish on their own cadence after passing their parity suites. A community contributor can depend on vyre-spec alone without linking any backend.
Vyre organizes every operation into exactly one of three categories. This is not metadata decoration; it is an architectural gate that determines what code can exist and what code is forbidden.
Category A: Pure composition. A Cat A op is built entirely from existing ops. It introduces no new backend code, no new shader kernel, and no unsafe hardware assumption. Correctness propagates by construction: if the primitives are certified, the composition is certified. Most user programs and high-level library ops live here.
A new Cat A op ships as a focused builder under vyre-libs/src/<domain>/
or, when it becomes shared substrate, under vyre-primitives/src/<domain>/.
It introduces no backend-specific lowering and no hidden interpreter. The
filesystem is still the registry boundary: one domain, one responsibility,
and no central hand-edited list.
Category B: Forbidden CPU coupling. Cat B is the immune system's reject list. No general runtime interpretation engine, stack-machine evaluator, or host-dispatch substitute may exist in vyre. The nfa_scan micro-interpreter is absent from the 0.6.1 release line: those scans are expressed as composed ops in vyre IR and lower to GPU. Any construct that forces the host CPU to step into the execution loop of a GPU program is a Category B violation and is rewritten or deleted.
CI enforces this with tripwire gates that scan for forbidden patterns: typetag, #[ctor], Any::downcast, dynamic async futures, pub-use globs, fake functions with todo!(), and frozen trait signature edits. These patterns break the black-box invariant, so their absence is load-bearing. inventory::submit! is the sanctioned link-time registration mechanism; it is not a runtime dispatch path. GPU programs are expected to run on GPU backends. If a backend lacks a Category C hardware intrinsic, it returns UnsupportedByBackend; it never substitutes slow host execution. vyre-reference is a test oracle, not a runtime path.
Category C: Hardware intrinsic with a contract. A Cat C op declares a dedicated backend lowering path, a pure-Rust reference oracle, a set of algebraic laws, and engine invariants such as determinism, atomic linearizability, barrier safety, and subnormal preservation. It has no host substitute; unsupported hardware returns an error rather than silently degrading the execution contract.
Every Cat C op must pass the parity gate before it ships. The gate runs exhaustive edge cases on the u8 domain, property-based witnesses on the u32 domain, adversarial mutations from the mutation catalog, and backend-oracle parity checks across archetypes. The algebraic laws include commutativity, associativity, identity, self-inverse, distributivity, DeMorgan, and op-specific identities. The engine invariants include deterministic output, atomic linearizability, workgroup invariance, subnormal preservation for strict ops, and declared ULP bounds for approximate float ops.
Performance is part of the contract. The benchmark track in
benches/vs_cpu_baseline.rs compares vyre-dispatched primitives against a
direct hand-written wgpu path and against CPU baselines on the same fixture.
A Cat C op that loses to the hand-written path is treated as a regression and
needs investigation before release. An op without a passing parity gate should
not be presented as supported.
Determinism is achieved via restriction, not elimination. Strict IEEE 754 operations remain as two roundings; the backend cannot fuse them into FMA. Reductions are ordered sequentially or as a canonical binary tree. Subnormals are preserved for strict ops. Transcendentals such as sin and cos are approximate ops today: the reference path uses Rust f32 math and the WGSL backend uses shader builtins, so their contract is a declared ULP tolerance rather than correctly rounded results. Approximate and strict never mix in the same certificate. You choose per operation, in the IR, visibly.
A backend passes only when it reproduces the reference bit-exactly across the entire op matrix, law suite, archetype corpus, adversarial mutation catalog, and enforcement gate battery. The gate battery includes:
- Atomics safety: every atomic operation is linearizable and race-free.
- Barrier correctness: control flow reconverges safely at every barrier.
- Out-of-bounds detection: buffer accesses stay within declared bounds.
- Determinism enforcement: identical inputs produce bit-identical outputs.
- Wire-format validation: round-trip serialization is lossless.
- Architectural tripwires: forbidden patterns are absent from the source tree.
A violation means the backend emitted a finding with an actionable fix hint that starts with Fix: . The suite does not rank findings by severity; backend divergence is treated as release-blocking until it is understood and fixed.
The parity suite is designed to catch silent divergence before release. Green means the checked surface matched the reference for that run; red means stop and fix the underlying cause.
There are four contributor flows:
- Add a new op by copying the template and filling in the spec, laws, archetypes, and KAT vectors.
- Add a new gate by dropping a file in
enforce/gates/with aREGISTEREDconst. - Add a new oracle by dropping a file in
proof/oracles/with aREGISTEREDconst. - Add a new backend by implementing
VyreBackendand running it through the parity suite.
Community knowledge that does not require Rust can be expressed as TOML rules. Drop a file in rules/{category}/{name}.toml and the tool auto-loads on the next scan. Every flow is additive. Nothing requires editing a central list. The architecture grows without refactoring.
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External integrations. Start with the generic consumer integration guide: Consumer showcase, then wire a repository through the same reference/GPU parity loop.
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Security and analysis tools. Rule compilers can lower detector DSLs into Vyre programs and drive evaluation through the same reference/GPU parity loop. The rough edges are real: each consumer still needs careful corpus tests, performance fixtures, and backend-specific failure handling.
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Research compilers. Lexer, parser, type-analysis, and dataflow experiments can emit Vyre IR instead of hand-writing WGSL or PTX. The C and Rust frontend crates are beta because frontend correctness needs broad real corpus coverage before it should be called production-ready.
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GPU-first applications. Workloads that need local coordination on GPU can use the same backend and conformance surface. New backend authors should expect to implement the trait, run the conformance suite, and add explicit evidence for any operation they claim to support.
Contributions are welcome. If you want a clean first change, pick one of:
- Add a failing contract test with a precise expected result.
- Reduce a rough edge in parser, graph, or GPU runtime behavior with evidence.
- Add or tighten conformance coverage where current parity is weak.
- Improve diagnostics, documentation clarity, or failure-mode handling.
Small, high-signal changes are preferred over broad refactors. We value correctness, measurable performance, and reusable test evidence over broad surface edits.
Review boundaries are strict because this project is mostly contracts. Law declarations, reference semantics, certificate format, and conformance gates need extra care. Append-only paths such as corpora, regressions, and golden evidence should grow, not shrink. The project standard is simple: no fake implementations, no fake returns, no decorative laws, no swallowed errors, no dead code, and no contribution that only makes the suite quieter without making it truer.
- Architecture: workspace layout, frozen contracts, CI laws
- Wire format: VIR0 binary serialization spec
- Inventory contract: link-time registration and extension rules
- Semver policy: normative version contract
- Error codes: canonical registry of stable diagnostic codes
- Vision: the missing abstraction stack, After Effects architecture, network effects
- Thesis: technical axioms and where vyre beats existing options
- crates.io/crates/vyre
- github.com/santhsecurity/vyre
- License: MIT / Apache-2.0
Parity is required before release.