Treat Rush is a small arcade-style catch-and-avoid game built with Java and libGDX. The player controls a cat, catches falling treats, and avoids spray bottles while trying to survive as long as possible.
- Cat player movement with jumping and sprite animation
- Falling collectible treats
- Dangerous spray bottle obstacle
- Score tracking
- Health system
- Increasing difficulty over time
- Java
- libGDX
- Gradle
- Move left and right with the arrow keys
- Jump with the spacebar or up arrow
- Catch treats to increase your score
- Avoid spray bottles
- Do not miss too many treats or your health will run out
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Clone the repository:
git clone https://github.com/rxshellg/treat-rush.git
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Open the project in Eclipse as an existing Gradle project.
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Run the desktop application.
Most visual assets used in this project were created or customized in Canva.
Illustrations and UI elements are based on Canva assets by Lettering by Nica.




