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Pull requests: pagefaultgames/pokerogue
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dev: clean up build logging when building locally
Development
Changes designed to make development easier
#7592
opened Aug 5, 2026 by
DayKev
Collaborator
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7 tasks done
github: run species data export workflow (without upload) on PR
GitHub
Related to PokéRogue's GitHub (ie: PR or issue templates, workflows, etc)
#7590
opened Aug 4, 2026 by
DayKev
Collaborator
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6 tasks done
refactor(ui): Expand Rewriting existing code related
UI/UX
User interface/-experience related
ScrollableGridHelper into a placeable component
Refactor
#7587
opened Aug 2, 2026 by
emdeann
Contributor
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8 of 14 tasks
feat(challenge): Allow shiny starters with no luck provided in fresh start
Challenges
Challenge mode/s related
Enhancement
New feature or request
#7586
opened Aug 2, 2026 by
Scoooom
Contributor
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10 of 14 tasks
feat(item): Make type boost item spawn consider abilities like pixilate
Game Balance
Changes focused on game balance
Item
Affects items
feat(ui): add icons to tm and level moves in pokedex
Enhancement
New feature or request
P3 Bug
Non gameplay affecting bug. typos, graphical issues, or other minor incorrect interactions.
Refactor
Rewriting existing code related
UI/UX
User interface/-experience related
fix: the game will refuse to load if the save version is newer
P0 Bug
Completely gamebreaking or catastrophic bugs
Save Data
Affects user save data
feat(audio): pause audio when the tab loses focus on mobile
Audio
Relates to the SFX or BGM
Enhancement
New feature or request
balance: Add TM for Dual Chop
Game Balance
Changes focused on game balance
Game Design
Issues, additions or changes relating to game features
refactor: clean up various weather/terrain message & anim funcs
Refactor
Rewriting existing code related
feat(ui): Highlight unlockable natures in Training Session ME
UI/UX
User interface/-experience related
perf: prevent temporary freeze during scene reset
Performance
Rewrites designed solely at improving existing performance
balance: Trainer Level Strength Adjustments
Balance Team
Specifically a balance team change
Game Balance
Changes focused on game balance
refactor: move Rewriting existing code related
getPokemonSpeciesForm to registry
Refactor
#7538
opened Jul 16, 2026 by
fabske0
Contributor
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7 of 8 tasks
fix(ai): account for redirect abilities in double battle targeting
AI
Affects the Enemy Pokemon and/or Trainer AI
P2 Bug
Minor. Non crashing Incorrect move/ability/interaction
#7527
opened Jul 13, 2026 by
favzqn
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9 tasks done
fix(battle): end Terastallization on Mega/Primal/Max form changes
Battle
For issues relating to the battle engine (such as Terastallization, damage calcs, etc)
P2 Bug
Minor. Non crashing Incorrect move/ability/interaction
feat(ability): Add miscellaneous mega-sol ability interactions
Ability
Affects an ability
Enhancement
New feature or request
fix(battle): Preserve double wild boss segments
Battle
For issues relating to the battle engine (such as Terastallization, damage calcs, etc)
P2 Bug
Minor. Non crashing Incorrect move/ability/interaction
#7491
opened Jul 6, 2026 by
Bismithblde
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misc: build static Changes that don't fit under any other label
index.html to bypass caching issues on iOS
Miscellaneous
fix: frenzy moves re-roll target each turn in double battles
Move
Affects a move
P2 Bug
Minor. Non crashing Incorrect move/ability/interaction
#7463
opened Jul 1, 2026 by
pqmx
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10 tasks done
dev: enforce strict typing for show/setMode handlers
Development
Changes designed to make development easier
#7457
opened Jun 30, 2026 by
Vassiat
Contributor
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9 of 10 tasks
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Updated in the last three days: updated:>2026-08-03.