Open source LSL code snippets for Second Life:
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WalkToMe.lsl — Proof of concept for the Corrade bot: automates a scripted agent from a single script. Drop your edited Corrade configuration into an object and click it to make the bot walk towards it. Attach the object as a HUD to have the bot follow you.
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animeshcycle.lsl — A scripting exercise in reducing bytecode: cycles an animesh object through all of its animations.
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sniffy.lsl — Listens on a channel for any message that passes by. Define the channel in a text dialog — ideal for debugging.
Copy a script into an object's contents in-world (Build → Edit → Contents → New Script), adjust the configuration values at the top, and save.
More to come — find these and other products at the Second Life Marketplace store.