An implementation of the rendering method described in this paper: A Ray-Box Intersection Algorithm and Efficient Dynamic Voxel Rendering
mkdir build
cd build
cmake ..
make- WASD Space Shift: Move
- Mouse: Look
- Left Mouse Button: Break block
- Right Mouse Button: Place block
- ESC: Exit
Textures are from https://opengameart.org/content/1616-block-textures