This repository contain several examples for reproducing our experimental results from our paper about cross platform hardware ray tracing acceleration. It contains the source code for some test cases and configuration files. It does not contain the source code for the programming technology itself, which must be downloaded to a separate directorry from https://github.com/Ray-Tracing-Systems/kernel_slicer. The Ubuntu-family Linux is recommended for testing.
The evaluation experiment consists of several key parts.
-
Megakernel vs wavefont. Corresponds to results from Table V.
-
Comparison to analogues. Corresponds to results from Table VIII and Table IX.
-
NURBS ray tracing. Corresponds to results on Fig. 9.
-
SDF ray tracing. Corresponds to results on Fig. 8.
-
LBVH Builder. Corresponds to results from Table III and Table IV.
-
Simple examples. Corresponds to results from Table II.