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Matthew Neuffer

Video: https://www.youtube.com/watch?v=Zen6pCkrC-4

Game: User can move target across screen, which the flock will follow. You can move the target left and right across the screen using the arrow buttons.

Rule 1: Boids try to fly towards the centre of mass of neighbouring boids. Rule 2: Boids try to keep a small distance away from other objects (including other boids). Rule 3: Boids try to match velocity with near boids. Rule 4: Boids try to fly toward the target.

When opening the game:

  • open the "Flocking_IMGD4000_MatthewNeuffer map.
  • compile the code
  • open the FlockingGameModeBase_BP and reconnect the Taret_BP to the blueprint slot
  • You might need to reconnect the cone shape to the boids actor
  • Still in the FlockingGameModeBase_BP, open the viewport, select the Agent Mesh and set the static mesh to GlowCone.

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