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Golf club collider override fixes
- Rewrote Desktop Camera and Input Handling from scratch - Brand new UI that works on Desktop/Mobile/VR - VR UI shows when aiming your palm to the sky - Updates to the demo scene to show a few new things - New toggle to support the new VRC Auto Hold - New golf club types (more than just a putter now oooooo) - Auto swap between left/right handed mode when picking up a golf club with either hand - Reworks to OpenPuttEventListener, simplified now we have the network events with parameters :) - Quite a few bug fixes - Probably more that I have forgotten and will try to make sense of when i do a proper release
…l 100% it was a hole in one (Not just a score of 1, it is actually different ;)) - Disables the latest version update check in unity editor - seems to crash on latest sdk and break stuff (still works ingame though)
…class a bit better so you know which players can send those events (remote/local)
…mation down a bit so it looks nicer. Fixes a couple of bugs introduced with new events.
…ons from network calling
… per course. Fixes some issues with scoreboardpositioners
… an openputteventlistener
Clarify 'Worlds' section and add new links
…. BodyMountedObject scales distance on desktop based on your height.
…scale loft back a bit
Courses no longer have a dedicated driving range mode toggle. It is now a course type enum.
…ot simpler to make releases now :)
…t only instance master can toggle in normal play, no dev mode required. Scoreboard settings page refresh works on portable scoreboard too now. Scoreboard visibility checks work better when really close to large scoreboards. Stops portable scoreboard and palm ui jittering as much when moving your head. Fixes course skipping setting the skipped course to the wrong skipped state.
…balls respawns back to it. Fixes a UI refresh not happening when you start courses. Fixes scoreboards not all swapping to speed golf mode fully
… Also applied to other UI so everything matches better and is less blurry. Also a bunch of fixes to controller tracking to hopefully make things easier to tune from golf club hits in future.
… Also applied to other UI so everything matches better and is less blurry. Also a bunch of fixes to controller tracking to hopefully make things easier to tune from golf club hits in future.
… played/manually skipped. Fixes a couple of scoreboard issues. Fixes palm/notification UI not rendering correctly in some cases
…ourse and toggles off the ball camera on desktop. Notifications script now tracks with the ball cam while open.
…o set up by build scripts so it's less work to set them up. Club hits are clamped when not on courses now.
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