# Dungeon Test
A crazed king has a dungeon under his keep, and he's short on entertainment. Four mercenaries go in through the trial door. Whoever walks back out gets paid.
You build a party of four, then pick your way through a randomized gauntlet of rooms (fights, traps, a chest or two) trying to survive long enough to reach whatever's waiting in the throne room. You won't know what's behind a door until you're standing in it.
Loosely inspired by the tactical board-and-dice dungeon crawlers of the late 70s / early 80s.
Open dungeon-test.html in a browser. That's it, no install, no server, no account. Everything runs client-side and nothing is saved unless you use a save code (shown at the end of a run) to bring a surviving character into your next one.
MIT, see LICENSE.
Give it a play here: https://mgracen.github.io/dungeon-test/