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Build ships and set sail through the newly flooded world!

This is a submission for the Figura 2026 Contest, The theme was "Oceanic", so I flooded the world and created my own rigid body physics, Ship Editor from scratch.
Anything not credited bellow is my own work

Watch the video here!
[Figura] FigShips - Ship Building Game

Credits

External assets used

Material Purpose Link
zlib Compression Library https://safeteewow.github.io/LibDeflate/source/LibDeflate.lua.html
Ocean waves Sounds Ambient sounds https://www.youtube.com/watch?v=B3ZbsOhNTas
Engine Sound Unused but in the files https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=94298
Bad Piggies Midi Editor Music https://onlinesequencer.net/2070279#

In House Credits

things made by me before the contest started that I used in this avatar

Material Purpose Link
GN NBS Library Plays .NBS files https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/nbs.md
GN Line Library Draws lines https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/GNLine.lua
GN Macros Library Allows for togglable instantiatable chunks of code https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/GNMacros.lua
GN Syncing Library Automatic Syncing of data between clients through pings https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/GNSync.lua
GN Event Library OOP Based Event hook system https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/GNEvent.lua
GN Tween Library Implementation of all easings https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/tween.lua

Tip

Making stuff like this takes ALOOOT of effort than you might think, so I do commissions! this is my way of making something out of the free things I make, if you're interested in commissions or just want to say hi. Check me out in the FiguraMC Discord! ko-fi

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