Build ships and set sail through the newly flooded world!
This is a submission for the Figura 2026 Contest, The theme was "Oceanic", so I flooded the world and created my own rigid body physics, Ship Editor from scratch.
Anything not credited bellow is my own work
External assets used
| Material | Purpose | Link |
|---|---|---|
| zlib | Compression Library | https://safeteewow.github.io/LibDeflate/source/LibDeflate.lua.html |
| Ocean waves Sounds | Ambient sounds | https://www.youtube.com/watch?v=B3ZbsOhNTas |
| Engine Sound | Unused but in the files | https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=94298 |
| Bad Piggies Midi | Editor Music | https://onlinesequencer.net/2070279# |
things made by me before the contest started that I used in this avatar
| Material | Purpose | Link |
|---|---|---|
| GN NBS Library | Plays .NBS files | https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/nbs.md |
| GN Line Library | Draws lines | https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/GNLine.lua |
| GN Macros Library | Allows for togglable instantiatable chunks of code | https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/GNMacros.lua |
| GN Syncing Library | Automatic Syncing of data between clients through pings | https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/GNSync.lua |
| GN Event Library | OOP Based Event hook system | https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/GNEvent.lua |
| GN Tween Library | Implementation of all easings | https://github.com/lua-gods/GNs-Avatar-5/blob/main/lib/tween.lua |