A simple 2D Physics library written in C++.
A Particle is an object representing a physical particle in Environment.
A Particle has a mass, speed, position, size, elasticity and other properties.
A Spring is an object representing a physical spring in Environment.
A Spring has two Particles attached to it's either ends. A Spring has length and strength properties.
The Environment class represents the environment in which the simulation is occuring.
An Environment holds multiple Particle and Spring objects during simulation.
Distributed under the MIT License. See LICENSE.md for more information.