Implement map lighting - #23
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- Parse LightMap structures using `byte` - Integrate `LightMap` parsing into MapRenderer - Expose an `enable_light` setting in the UI to toggle the lighting feature - Tint map entities using parsed ambient light data from light.jar Co-authored-by: jac3km4 <11986158+jac3km4@users.noreply.github.com>
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Implement map lighting parsing and rendering
byteLightMapparsing into MapRendererenable_lightsetting in the UI to toggle the lighting featurePR created automatically by Jules for task 321862720058415192 started by @jac3km4