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Generalize Reed product positioning - #5

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is2b007 merged 1 commit into
mainfrom
codex/generalize-product-positioning
Jul 20, 2026
Merged

Generalize Reed product positioning#5
is2b007 merged 1 commit into
mainfrom
codex/generalize-product-positioning

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@is2b007

@is2b007 is2b007 commented Jul 20, 2026

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Summary

  • lead with Reed as an offline-first narrative design and production workspace for branching games
  • describe the full localization and game-export surface before individual integrations
  • position Pixel Crushers as an optional deep graph integration instead of Reed's product identity
  • update the product brief from the original five-language scope to the current 47-language BCP 47 catalog

Verification

  • documentation-only change
  • git diff --check
  • audited public descriptions for the previous Unity/Pixel Crushers-first wording

@is2b007
is2b007 merged commit 35aad53 into main Jul 20, 2026
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