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Ghostline

Cyberpunk 2077 WolvenKit quest mod. The first playable slice is gq000, centered on meeting Patch and accepting the first Ghostline job.

Working Docs

  • ROADMAP.md - current project state, blockers, and next milestones.
  • docs/scene-authoring-rules.md - vanilla-first target rules for fresh scene creation tooling.
  • docs/crash-investigation.md - extracted runtime findings from the 2026-04-29/30 crash probe work.
  • docs/world-references.md - quest prefab, NodeRef, marker, trigger, and community wiring notes.
  • docs/tooling.md - helper tool command usage.
  • docs/packaging.md - safe packaging, install layout, and runtime log checks.
  • agent/skills/*/SKILL.md - task-specific agent notes for CR2W conversion, quest/scene/journal work, character tweaks, localization/audio, and ArchiveXL packaging.

Repository Layout

  • source/raw is the editable CR2W-JSON source for packed resources.
  • source/archive is the packed/game-ready CR2W resource tree.
  • source/resources contains loose ArchiveXL and TweakXL resources.
  • reference contains serialized local reference assets used for comparison.
  • tools contains small repo helpers for inspecting and generating resources.
  • generated contains older generated snapshots. Prefer source/raw for current work.
  • GraphEditorStates contains WolvenKit editor layout state only.
  • modding_docs is a local reference submodule, not Ghostline-owned source.

Source Rules

  • Work from the repository root.
  • Do not edit source/archive resources as text. They are CR2W binaries, including paths ending in .json.
  • Edit source/raw CR2W-JSON when changing packed resources.
  • source/raw/gq000_01_manifest.json is a plain generated manifest and is not serialized back to CR2W.
  • Search modding_docs before guessing at Cyberpunk-specific behavior.

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