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Fix Encounter9RNG.GenerateData returning early for shiny raids
.NET Core Desktop
#148:
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Bump version to v8.7.8
.NET Core Desktop
#147:
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Refactor RotatingRaidBotSV for better performance and readability
.NET Core Desktop
#146:
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Clean up project section in README
.NET Core Desktop
#145:
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Remove redundant RaidPokemonGenerator, use PKHeX's Encounter9RNG instead
.NET Core Desktop
#144:
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Update README.md
.NET Core Desktop
#143:
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Fix IsActive flag offset causing dens to not activate
.NET Core Desktop
#142:
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Minor clean
.NET Core Desktop
#141:
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Add smart den recovery system to fix stuck raid loops
.NET Core Desktop
#140:
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Bump version
.NET Core Desktop
#139:
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Fix index out of bounds crash after reboot when raids are removed
.NET Core Desktop
#138:
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Refactor raid rotation to use priority-based selection
.NET Core Desktop
#137:
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On SkipRaid Lobby setting - Create a replacement Mystery Raid before …
.NET Core Desktop
#136:
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Version Bump
.NET Core Desktop
#135:
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Fix Mystery Raid creation timing to prevent rotation conflicts
.NET Core Desktop
#134:
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Fix RotationCount being invalidated when Mystery Raids are inserted
.NET Core Desktop
#133:
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Fix raid rotation priority logic to prevent infinite loops
.NET Core Desktop
#132:
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Version Bump
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#131:
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Fix build error: correct type from int[] to float[] for den locations
.NET Core Desktop
#130:
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Bump Version
.NET Core Desktop
#129:
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Add validation for den coordinate arrays
.NET Core Desktop
#128:
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Prevent Discord rate limiting when sending DMs to multiple users
.NET Core Desktop
#127:
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Fix OpenLobby mode by removing premature _emptyRaid reset
.NET Core Desktop
#126:
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Fix crashes in LogPlayerLocation from corrupted den data
.NET Core Desktop
#125:
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Fix crash in ExtractTeraTypeFromEmbed from unvalidated Split
.NET Core Desktop
#124:
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