add Android and Windows clients#1
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已经使用flutter实现多端了,谢谢兄弟的 contribution~ |
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Summary
android/CodexFlowAndroidwith dashboard, session detail, approvals, settings, API client, SSE refresh, and unit tests.windows/CodexFlowWindowswith dashboard, session detail, approvals, settings, API/SSE clients, and xUnit tests.Why
CodexFlow now has Android and Windows clients that consume the same Mac Agent HTTP API and SSE event stream instead of speaking raw Codex protocol or controlling a terminal. The shared contract keeps the client implementations aligned across platforms.
The approval handling fix came from integration review: previously a pending approval could be removed from local state before the reply to Codex succeeded. This PR restores the pending approval on reply failure and avoids removing it when the payload is invalid.
Validation
go test ./..../gradlew testDebugUnitTest assembleDebug./gradlew lintDebuggit diff --checkNotes
dotnetormsbuildinstalled.