fix: miniplayer tap handling on iOS#28
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ThaUnknown
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Jun 21, 2026
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This fixes the miniplayer bug which prevents taps on iOS from being fired thus needing to tap multiple times or tap on a weird specific spot to navigate to the player, The root cause of this was that
pointerdowncould start from the video/canvas inside the miniplayer, butpointerupwas only allowed to finish if it came directly from the wrapper itself. On iOS, the release often stays targeted on the inner video/canvas, so the wrapper never got to finish the tap and open the player.I confirmed this works by testing it locally with safari on both my iPhone and iPad.