feat: support explicit move colors for handicap games#75
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Includes fix for handicap game move color assignment. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add MoveInput enum that accepts both formats: - Simple: ["D4", "Q16"] - colors inferred from alternation - Explicit: [["W", "D4"], ["B", "Q16"]] - colors specified directly This fixes analysis for handicap games where KataGo ignores initialPlayer for positions with moves and assumes Black-first alternation. Clients can now send explicit colors to ensure correct perspective for winrate and territory. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Summary
MoveInputenum that accepts both move formats in the analysis API["D4", "Q16"]- colors inferred from alternation[["W", "D4"], ["B", "Q16"]]- colors specified directlyProblem
KataGo ignores
initialPlayerfor positions with 1+ moves, always assuming Black plays first. This causes incorrect perspective for winrate and territory in handicap games where White plays first.Solution
Allow clients to send explicit
[color, coordinate]pairs so KataGo receives the correct move colors, ensuring proper analysis perspective for handicap games.Test plan
🤖 Generated with Claude Code