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2 changes: 1 addition & 1 deletion docs/getting-started/examples/minimalgeo.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ The setup of the file is very straightforward. It contains a simple 3D geometry,

It also references a basic L3D file in the file definitions. The screenshot below shows that the 3D file contains only one light-emitting object named LEO, which we will reference later in the Geomtry part of the product.xml file.

![Minimal Geo r3d model in editor](/img/docs/getting-started/examples_minimalgeo_3D.webp)
![Minimal Geo r3d model in editor](/img/docs/getting-started/examples_minimalgeo_3d.webp)

## product.xml

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35 changes: 35 additions & 0 deletions docs/tools-dev/gldf-editor.md
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@@ -0,0 +1,35 @@
---
title: GLDF Editor
sidebar_label: GLDF Editor
---

## Introduction

The GLDF Editor is a web-based application developed by RELUX to create, edit, and validate GLDF files. This tool allows you to enrich your product data with all the information required for modern lighting design, BIM processes, and integration into planning software such as DIALux or RELUX. You can start a project from scratch or upload existing GLDF files to modify or verify them.

---

:::tip[Open]
[gldf-editor.relux.com](https://gldf-editor.relux.com)
:::

![Screenshot GLDF Editor](/img/homepage/gldf-editor.webp)

---

## Editor Sections and Data Management

The interface is divided into logical modules to ensure a step-by-step preparation of your data:

* **Product Overview & Description:**
Manage core master data such as GTIN, product numbers, and mounting types. This section also allows you to maintain multilingual product descriptions (e.g., German and English) using an integrated rich-text editor.
* **Product Attributes:**
Define the physical and technical properties of your luminaire. This includes mechanical aspects (IK rating, dimensions, weight) as well as electrical specifications (IP code, power factor).
* **Photometry & Emergency:**
Handle lighting technical values such as luminous flux (lm), color rendering (CRI), color temperature (K), and efficiency. Additionally, you can configure emergency lighting behavior and durations here.
* **Files (Asset Management):**
The editor acts as a container manager. You can upload and link all associated files, including photometric data (LDT/IES), product images, 3D geometries (L3D), spectra, and PIR sensor data.
* **Contact & Licensing:**
Store manufacturer contact information and specific license keys for DIAL and RELUX to ensure correct identification and assignment within the lighting design ecosystems.

Finally, the editor provides integrated validation to ensure that the created file complies with the current GLDF standard and can be exported without errors.
6 changes: 6 additions & 0 deletions docusaurus.config.js
Original file line number Diff line number Diff line change
Expand Up @@ -69,6 +69,7 @@ const config = {
({
image: 'img/docusaurus-social-card.jpg',
colorMode: {
defaultMode: 'light',
respectPrefersColorScheme: true,
},
docs: {
Expand Down Expand Up @@ -115,6 +116,11 @@ const config = {
position: 'left',
target: '_blank',
},
{
to: 'gldf-editor/',
label: 'GLDF Editor',
position: 'left',
},
{
to: 'l3d-editor/',
label: 'L3D Editor',
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1 change: 1 addition & 0 deletions sidebars.js
Original file line number Diff line number Diff line change
Expand Up @@ -105,6 +105,7 @@ module.exports = {
{
Tooling: [
"tools-dev/l3d-editor",
"tools-dev/gldf-editor",
],
Parsers: ["tools-dev/gldf-net-parser", "tools-dev/l3d-net-parser"],
},
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41 changes: 41 additions & 0 deletions src/pages/gldf-editor.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,41 @@
---
---

# GLDF Editor

## Introduction

The GLDF Editor is a web-based application developed by RELUX to create, edit, and validate GLDF files. This tool allows you to enrich your product data with all the information required for modern lighting design, BIM processes, and integration into planning software such as DIALux or RELUX. You can start a project from scratch or upload existing GLDF files to modify or verify them.

---

:::tip[Open]
[gldf-editor.relux.com](https://gldf-editor.relux.com)
:::

![Screenshot GLDF Editor](/img/homepage/gldf-editor.webp)

---

## Editor Sections and Data Management

The interface is divided into logical modules to ensure a step-by-step preparation of your data:

* **Product Overview & Description:**
Manage core master data such as GTIN, product numbers, and mounting types. This section also allows you to maintain multilingual product descriptions (e.g., German and English) using an integrated rich-text editor.
* **Product Attributes:**
Define the physical and technical properties of your luminaire. This includes mechanical aspects (IK rating, dimensions, weight) as well as electrical specifications (IP code, power factor).
* **Photometry & Emergency:**
Handle lighting technical values such as luminous flux (lm), color rendering (CRI), color temperature (K), and efficiency. Additionally, you can configure emergency lighting behavior and durations here.
* **Files (Asset Management):**
The editor acts as a container manager. You can upload and link all associated files, including photometric data (LDT/IES), product images, 3D geometries (L3D), spectra, and PIR sensor data.
* **Contact & Licensing:**
Store manufacturer contact information and specific license keys for DIAL and RELUX to ensure correct identification and assignment within the lighting design ecosystems.

Finally, the editor provides integrated validation to ensure that the created file complies with the current GLDF standard and can be exported without errors.

---

## Feedback

We are happy to get your feedback, failure reports and wishes. You can contact RELUX at [info@relux.com](mailto:info@relux.com).
2 changes: 1 addition & 1 deletion src/pages/l3d-editor.md
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@@ -1,7 +1,7 @@
---
---

# L3d Editor
# L3D Editor

L3D is the new **3D geometry file format for GLDF**. It is comparable to the old r3d and m3d formats, but modern and open for everyone. DIAL did the first step and provide the first **Editor for L3D**. With this tool it is much easier to **view, edit and create L3D** as just with standard text editors. It is a web application running in browsers and **free to use**. We hope that a larger community will start to investigate the possibilities of GLDF and L3D.

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