Borg Slop - #254
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RSI Diff Bot; head commit 9dfcaf4 merging into c53196e Resources/Textures/_Funkystation/Mobs/Silicon/chassis.rsi
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About the PR
Ports:
funky-station/funky-station#2536
funky-station/funky-station#2558
funky-station/funky-station#3069
funky-station/funky-station#3096
Includes a brand new Janitor Borg sprite, too.
The derelict sprites I included are temporary, and we should come up with more visually interesting derelict redesigns in the future.
Why / Balance
Funky parity!
Technical details
So, an issue: ALL Borg sprites are in ONE .rsi file, and are then defined by states from there. This means that I could not simply add the new sprites to the Funky version of that .rsi and simply change the path, as that would mean any sprites that hadn't been edited yet would be entirely missing in-game. What I did instead was copy-paste the entire .rsi file, meaning we now have a few duplicate sprites. This will only be an issue until we actually resprite those, so, it's.. fine. Promise.
Test plan
Go in-game, make sure medical borg can pull things and that salvage borg has funny sound footsteps, and make sure hats don't look too bad on them.
Media
Requirements
License
MIT
Breaking changes
Changelog
🆑 Rainbeon, AraiMaia