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AQOS
Autumn edited this page Jul 20, 2022
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Here is an (incomplete) list of the scriptable elements for the AQOS module.
| Name | PortableOpened |
|---|---|
| When | The player opens their AQOS tablet |
| Name | PortableAppOpened |
|---|---|
| When | The player opens a specific tab in AQOS |
| Arguments |
appId (identifier): The id of the opened tab |
| Name | BestiaryEntryAdded |
|---|---|
| When | A new entry (organism/ecosystem) is added to the player's bestiary |
| Arguments |
entryId (identifier): The id of the new entry |
| Name | BestiaryFactAdded |
|---|---|
| When | A new fact is added to the player's bestiary |
| Arguments |
factId (identifier): The id of the new fact |
| Name | portable:open |
|---|---|
| Description | Indicates whether or not the player's AQOS tablet is open |
| Type | boolean |
| Name | portable:app |
|---|---|
| Description | The currently open AQOS app |
| Type |
identifier (Organisms, Environments, Job, Tech, Options) |
| Name | portable:bestiary.currentEntry |
|---|---|
| Description | The id of the currently selected organism/environment in AQOS |
| Type | identifier |
| Name | portable:bestiary.lastSelectedFactId |
|---|---|
| Description | The id of the last selected fact in AQOS |
| Type | identifier |