This project is a Unity-based smart city simulation where users can detect city incidents and fix them through augmented reality (AR). The experience combines a virtual smart city environment with AR repair scenes, allowing the user to move from incident discovery to an interactive repair process.
- The user explores the smart city simulation.
- Active incidents are shown in the city.
- The user selects an incident to view its details.
- The project opens the related AR repair scene.
- The user uses a web camera to scan the image target.
- Vuforia detects the image target and displays the augmented incident content.
- The user interacts with the AR object to repair the incident.
- After the interaction is completed, the incident is considered fixed.
- Smart city environment with incident simulation.
- Incident selection and detail display.
- AR repair scenes using image targets.
- Augmented incident information and 3D objects.
- Interactive repair actions.
- Incident state tracking after repair completion.
- Unity 2022.3.40f1
- Vuforia Engine 11.4.4
- Image Target tracking
- iVCam, used to connect a mobile phone camera as a web camera
- C# scripts for incident logic and AR interactions
This project can use iVCam to turn a mobile phone into a web camera. After connecting the phone with iVCam, Unity and Vuforia can use the mobile camera feed as the camera input for image target detection.







