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Requirements

  • CMake
    • Add this to your PATH
  • The Elder Scrolls V: Skyrim Special Edition
    • Add the environment variable CompiledPluginsPath to point to the folder where you want the .dll to be copied after building
  • Vcpkg
    • Add the environment variable VCPKG_ROOT with the value as the path to the folder containing vcpkg
  • Visual Studio Community 2022
    • Desktop development with C++
  • CommonLibSSE-NG
    • Add the environment variable CommonLibSSEPath with the value as the path to the folder containing CommonLibSSE-NG

User Requirements

Building

git clone https://github.com/ersh1/TrueHUD/
cd TrueHUD
git submodule init
git submodule update

cmake --preset vs2022-windows
cmake --build build --config Release

License

GPL-3.0-or-later WITH Modding Exception AND GPL-3.0 Linking Exception (with Corresponding Source). Specifically, the Modded Code is Skyrim (and its variants) and Modding Libraries include SKSE and Commonlib (and variants).

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