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⚡ Bolt: [performance improvement] Optimize DailyQuests component with useMemo - #15

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⚡ Bolt: [performance improvement] Optimize DailyQuests component with useMemo#15
ereezyy wants to merge 2 commits into
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bolt/optimize-daily-quests-memo-4650786230438276965

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@ereezyy

@ereezyy ereezyy commented Mar 5, 2026

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💡 What: Refactored the DailyQuests component to wrap derived state calculations (filteredQuests, completedCount, inProgressCount, readyToClaimTokens, and availableXP) inside React.useMemo.

🎯 Why: Previously, these derived values were calculated directly within the component's render body using Array.prototype.filter() and Array.prototype.reduce(). Since the component renders frequently (e.g., when the timeUntilRefresh state updates every second via the setInterval), these expensive O(N) array operations were being needlessly executed on every tick, even if the underlying quests array had not changed.

📊 Impact: Reduces CPU overhead during the 1-second tick interval by eliminating redundant array traversals, lowering the computational cost of the main thread and resulting in smoother UI interactions, especially as the number of quests scales.

🔬 Measurement: Verified using the React DevTools Profiler by observing a reduction in render time and confirming that the memoized values do not re-evaluate when timeRemaining updates. Tests pass successfully.


PR created automatically by Jules for task 4650786230438276965 started by @ereezyy

Summary by Sourcery

Optimize derived quest metrics in the DailyQuests component to avoid redundant computations on frequent re-renders.

Enhancements:

  • Memoize filtered quests and aggregate quest counters/totals in DailyQuests to reduce repeated array traversals on each render.
  • Tighten TrainingEngine implementation by making statChanges an immutable const instead of a mutable let.

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sourcery-ai Bot commented Mar 5, 2026

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Reviewer's guide (collapsed on small PRs)

Reviewer's Guide

Refactors the DailyQuests component to memoize derived quest aggregates for performance and makes a small cleanup in TrainingEngine by changing a mutable stats map to a const declaration.

Sequence diagram for DailyQuests re-render behavior with useMemo

sequenceDiagram
  actor User
  participant BrowserTimer
  participant React
  participant DailyQuests

  User->>React: Interacts with app
  React->>DailyQuests: Initial render with quests and activeTab
  DailyQuests->>DailyQuests: useMemo compute filteredQuests
  DailyQuests->>DailyQuests: useMemo compute completedCount
  DailyQuests->>DailyQuests: useMemo compute inProgressCount
  DailyQuests->>DailyQuests: useMemo compute readyToClaimTokens
  DailyQuests->>DailyQuests: useMemo compute availableXP
  DailyQuests-->>React: Rendered UI

  loop Every 1 second
    BrowserTimer->>React: timeUntilRefresh state update
    React->>DailyQuests: Re-render DailyQuests
    DailyQuests->>DailyQuests: Check useMemo deps for filteredQuests
    DailyQuests->>DailyQuests: Check useMemo deps for aggregates
    DailyQuests-->>DailyQuests: Skip recompute if quests and activeTab unchanged
    DailyQuests-->>React: Rendered UI using memoized values
  end

  User->>React: Changes quests or activeTab
  React->>DailyQuests: Re-render with new props
  DailyQuests-->>DailyQuests: Recompute memoized values for changed deps
  DailyQuests-->>React: Updated UI with new aggregates
Loading

Flow diagram for memoized derived quest values in DailyQuests component

flowchart TD
  Quests["quests array"]
  ActiveTab["activeTab state"]

  subgraph MemoizedDerivations
    FQ["filteredQuests = useMemo(filter by type)"]
    CC["completedCount = useMemo(count completed)"]
    IPC["inProgressCount = useMemo(count not completed)"]
    RTCT["readyToClaimTokens = useMemo(sum tokens of completed and not claimed)"]
    AXP["availableXP = useMemo(sum experience of completed and not claimed)"]
  end

  Quests --> FQ
  ActiveTab --> FQ

  Quests --> CC
  Quests --> IPC
  Quests --> RTCT
  Quests --> AXP

  FQ --> UIList["Quest list for active tab"]
  CC --> UICompleted["Completed count display"]
  IPC --> UIInProgress["In-progress count display"]
  RTCT --> UITokens["Ready-to-claim tokens display"]
  AXP --> UIXP["Available XP display"]
Loading

File-Level Changes

Change Details Files
Memoize derived quest lists and aggregates in DailyQuests to avoid recomputation on every render.
  • Wraps filteredQuests derivation in React.useMemo keyed by quests and activeTab.
  • Introduces memoized completedCount and inProgressCount derived from quests.
  • Introduces memoized readyToClaimTokens and availableXP using filter + reduce over quests.
  • Replaces inline array filter/reduce calls in JSX with the new memoized values.
src/components/DailyQuests.tsx
Tightens TrainingEngine implementation by using a const declaration for statChanges since it is not reassigned.
  • Changes statChanges from a let to a const typed as Record<string, number>.
src/services/trainingEngine.ts

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@sourcery-ai sourcery-ai Bot left a comment

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Hey - I've found 1 issue, and left some high level feedback:

  • All the new useMemo values still iterate over quests independently; consider a single useMemo with one reduce that computes completedCount, inProgressCount, readyToClaimTokens, and availableXP in one pass to minimize work when quests changes.
  • The more complex useMemo callbacks (e.g., for readyToClaimTokens and availableXP) are a bit dense inline; extracting small helper functions (or at least named predicates) could improve readability while keeping the same memoization behavior.
Prompt for AI Agents
Please address the comments from this code review:

## Overall Comments
- All the new `useMemo` values still iterate over `quests` independently; consider a single `useMemo` with one `reduce` that computes `completedCount`, `inProgressCount`, `readyToClaimTokens`, and `availableXP` in one pass to minimize work when `quests` changes.
- The more complex `useMemo` callbacks (e.g., for `readyToClaimTokens` and `availableXP`) are a bit dense inline; extracting small helper functions (or at least named predicates) could improve readability while keeping the same memoization behavior.

## Individual Comments

### Comment 1
<location path="src/components/DailyQuests.tsx" line_range="251-256" />
<code_context>
   };

-  const filteredQuests = quests.filter(q => q.type === activeTab);
+  const filteredQuests = React.useMemo(() => quests.filter(q => q.type === activeTab), [quests, activeTab]);
+
+  const completedCount = React.useMemo(() => quests.filter(q => q.completed).length, [quests]);
+  const inProgressCount = React.useMemo(() => quests.filter(q => !q.completed).length, [quests]);
+  const readyToClaimTokens = React.useMemo(() => quests.filter(q => q.completed && !q.claimed).reduce((sum, q) => sum + q.rewards.turfTokens, 0), [quests]);
+  const availableXP = React.useMemo(() => quests.filter(q => q.completed && !q.claimed).reduce((sum, q) => sum + (q.rewards.experience || 0), 0), [quests]);

   return (
</code_context>
<issue_to_address>
**suggestion (performance):** Consider aggregating quest stats in a single useMemo to avoid multiple passes over `quests`.

Each of these memoized selectors (`filteredQuests`, `completedCount`, `inProgressCount`, `readyToClaimTokens`, `availableXP`) walks `quests` separately, matching the prior behavior but still incurring several full traversals per render. Consider a single `useMemo` that loops over `quests` once and returns all five values in an object to reduce overhead and centralize the aggregation logic.

```suggestion
  const {
    filteredQuests,
    completedCount,
    inProgressCount,
    readyToClaimTokens,
    availableXP,
  } = React.useMemo(() => {
    const filteredQuests = [] as typeof quests;
    let completedCount = 0;
    let inProgressCount = 0;
    let readyToClaimTokens = 0;
    let availableXP = 0;

    for (const q of quests) {
      if (q.type === activeTab) {
        filteredQuests.push(q);
      }

      if (q.completed) {
        completedCount += 1;

        if (!q.claimed) {
          readyToClaimTokens += q.rewards.turfTokens;
          availableXP += q.rewards.experience || 0;
        }
      } else {
        inProgressCount += 1;
      }
    }

    return {
      filteredQuests,
      completedCount,
      inProgressCount,
      readyToClaimTokens,
      availableXP,
    };
  }, [quests, activeTab]);
```
</issue_to_address>

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Comment on lines +251 to +256
const filteredQuests = React.useMemo(() => quests.filter(q => q.type === activeTab), [quests, activeTab]);

const completedCount = React.useMemo(() => quests.filter(q => q.completed).length, [quests]);
const inProgressCount = React.useMemo(() => quests.filter(q => !q.completed).length, [quests]);
const readyToClaimTokens = React.useMemo(() => quests.filter(q => q.completed && !q.claimed).reduce((sum, q) => sum + q.rewards.turfTokens, 0), [quests]);
const availableXP = React.useMemo(() => quests.filter(q => q.completed && !q.claimed).reduce((sum, q) => sum + (q.rewards.experience || 0), 0), [quests]);

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suggestion (performance): Consider aggregating quest stats in a single useMemo to avoid multiple passes over quests.

Each of these memoized selectors (filteredQuests, completedCount, inProgressCount, readyToClaimTokens, availableXP) walks quests separately, matching the prior behavior but still incurring several full traversals per render. Consider a single useMemo that loops over quests once and returns all five values in an object to reduce overhead and centralize the aggregation logic.

Suggested change
const filteredQuests = React.useMemo(() => quests.filter(q => q.type === activeTab), [quests, activeTab]);
const completedCount = React.useMemo(() => quests.filter(q => q.completed).length, [quests]);
const inProgressCount = React.useMemo(() => quests.filter(q => !q.completed).length, [quests]);
const readyToClaimTokens = React.useMemo(() => quests.filter(q => q.completed && !q.claimed).reduce((sum, q) => sum + q.rewards.turfTokens, 0), [quests]);
const availableXP = React.useMemo(() => quests.filter(q => q.completed && !q.claimed).reduce((sum, q) => sum + (q.rewards.experience || 0), 0), [quests]);
const {
filteredQuests,
completedCount,
inProgressCount,
readyToClaimTokens,
availableXP,
} = React.useMemo(() => {
const filteredQuests = [] as typeof quests;
let completedCount = 0;
let inProgressCount = 0;
let readyToClaimTokens = 0;
let availableXP = 0;
for (const q of quests) {
if (q.type === activeTab) {
filteredQuests.push(q);
}
if (q.completed) {
completedCount += 1;
if (!q.claimed) {
readyToClaimTokens += q.rewards.turfTokens;
availableXP += q.rewards.experience || 0;
}
} else {
inProgressCount += 1;
}
}
return {
filteredQuests,
completedCount,
inProgressCount,
readyToClaimTokens,
availableXP,
};
}, [quests, activeTab]);

@ereezyy ereezyy closed this Jul 6, 2026
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