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419fc3d
Refactor web deployment code to main window
ensisoft Sep 3, 2025
f9a943b
Fix potential boost assert in Lua random engine
ensisoft Sep 3, 2025
e0f1be3
Add entity node linear mover 'rotate to direction' flag
ensisoft Sep 3, 2025
5d0933f
Add entity widget entity node linear mover 'rotate to direction' flag
ensisoft Sep 3, 2025
031f513
Add linear mover API to set direction only
ensisoft Sep 3, 2025
2f1bfdb
Add some linear mover Lua API methods
ensisoft Sep 3, 2025
2333ede
Add spline t value interpolation and curve reparametrization
ensisoft Sep 4, 2025
34772c3
Fix trash tracer pointer in Emscripten audio graph unit tests
ensisoft Sep 4, 2025
4b4f481
Fix some linear mover Lua doc and code completion mistakes
ensisoft Sep 4, 2025
a7fe1e9
Add support to edit entity scripting variables via table view
ensisoft Sep 4, 2025
b270357
Add entity method to check for scheduled death
ensisoft Sep 4, 2025
dd9bf67
Add linear mover API method to change the speed only
ensisoft Sep 4, 2025
b109dea
Refactor and simplify animation event structure
ensisoft Sep 4, 2025
2e98d83
Add timeline animation trigger to commit entity death
ensisoft Sep 4, 2025
3cee840
Add entity death timeline trigger support to animation widget
ensisoft Sep 4, 2025
5f75825
Add material warning about trying to set uniforms on static material
ensisoft Sep 4, 2025
e3aa285
Fix material dialog bugs
ensisoft Sep 5, 2025
b6d1c8f
Reformat SpawnEntity Lua API documentation to use a hTML table
ensisoft Sep 6, 2025
ba2c367
Add some base/math.h clang-tidy cleanups and glm utility functions
ensisoft Sep 6, 2025
2b25712
Refactor some Lua util functions to use base/math.h functions
ensisoft Sep 6, 2025
5dffa23
Refactor and simplify math func to find vector rotation to atan2
ensisoft Sep 6, 2025
15223bc
Update blast demo
ensisoft Aug 25, 2025
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6 changes: 6 additions & 0 deletions audio/unit_test/unit_test_graph.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@
#include "base/test_float.h"
#include "base/test_help.h"
#include "base/logging.h"
#include "base/trace.h"
#include "data/json.h"
#include "audio/element.h"
#include "audio/elements/graph.h"
Expand Down Expand Up @@ -807,6 +808,11 @@ int test_main(int argc, char* argv[])
{
test::TestLogger logger("unit_test_audio_graph.log");

// something is fucking with us and setting a tracing pointer
// and leaving it behind after the object is gone..but who what where!??
base::EnableTracing(false);
base::SetThreadTrace(nullptr);

unit_test_basic();
unit_test_prepare_topologies();
unit_test_buffer_flow();
Expand Down
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