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MapObjBall initial commit #112
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fe9c996
MapObjBall initial commit
nstearns96 544558c
General cleanup
nstearns96 0a492fc
More code cleanup
nstearns96 5f82819
Revert moving TMapObjGeneral::getLivingTime as it regressed WoodBarre…
nstearns96 6a2397e
Fix redefinition error
nstearns96 10ea256
Removed some fake matching
nstearns96 70eb9f4
Update clang-format version
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| Original file line number | Diff line number | Diff line change |
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@@ -65,7 +65,7 @@ class TMapObjGeneral : public TMapObjBase { | |
| static f32 mNormalThrowSpeedRate; | ||
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| public: | ||
| /* 0x138 */ const TBGCheckData* unk138; // TODO: maybe not const | ||
| /* 0x138 */ TBGCheckData* unk138; | ||
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Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I don't think you need to remove const for this commit? Almost all access to these structs is const throughout the game |
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| /* 0x13C */ const TBGCheckData* unk13C; | ||
| /* 0x140 */ f32 unk140; | ||
| /* 0x144 */ f32 unk144; | ||
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Very unrealistic code -- there's no symbol for this and inline crap is usually placed straight into the header -- no declaration/definition separation and no explicit inline keyword. Are you sure you need this inline at all? If so, put it in the header, I guess