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This solution in the given files uses Professor Shaeffer's code to update the
     combat, equip, destroy, unequip, drop, and inspect items. It also lets you 
     look at any character in the dungeon. This includes the PC. He really 
     loves himself for some reason, I don't know why. He could just stare at 
     himself for hours.


Data Structure- Added Equipment and Invenory slots. They are just arrays.

Functions:
	Added methods for all of the command prompts, they are: 
	      io_inspect_character()
	      io_inspect_item()
	      io_drop_item()
	      io_equip_item()
	      io_display_equip()
	      io_display_inventory()
	In PC
	   equip_item()- equips a given item with a given equip slot index which
	   		 is found by: get_equip_slot()
	In Object
	   get_equip_slot()- finds the earliest equip slot (useful for anything
	   		      but rings, but I handle that in the respective 
			      io function

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