Mechanical Engineering student building software, AI products, and engineering tools.
I'm interested in the intersection of software engineering, AI, and mechanical engineering.
I started programming by building things I wanted to use, and gradually moved deeper into software architecture, system design, and computational engineering.
- 🤖 AI-powered products and developer tools
- 🧠 LLM memory, prompting, and human-AI interaction
- 🛡️ Safe interfaces for user- and AI-generated content
- 🔧 Computational tools for mechanical engineering
- 🐍 Python for engineering and numerical experiments
A self-hostable, BYOK character chat platform.
Built as a long-running personal project exploring LLM applications, memory systems, user-generated content, and product architecture.
A security-focused JSON UI DSL, validator, schema system, and React renderer for untrusted user- and LLM-generated content.
An experiment in designing explicit trust boundaries between generated data and executable UI.
Small computational mechanics experiments using Python.
Currently exploring viscoelastic behavior, model fitting, and the gap between simple mechanical models and real material behavior.
Languages
TypeScript · JavaScript · Python
Web / Backend
Next.js · React · Supabase · PostgreSQL
AI
LLM APIs · AI SDK · RAG · Structured Generation
Currently Learning
Algorithms · Computational Engineering · Control / Mechanical Engineering
I enjoy taking problems that are initially vague and gradually turning them into systems I can understand, test, and improve.


